Everard Law, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a well pressed and immaculate suit (or dress). His long white hair is drawn into a two foot long braid. He has green eyes and a blue hat with a tan feather.
Personality: He will rave to anyone who will listen. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Days after completing his studies, news broke out that his hometown was attacked by orcs. Everard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: He is compelled to act according to his religious beliefs; and revenge
Flaws: Ugly, Insane. Bonds: Adventurer, Religious, Enemies. Occupation: Cook
Voice: Scratchy, weak
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 17 (+3) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 100 gp.
Arnold Kirby, Male Human [Permalink]
Personal [hide]
Description: This malnourished man prefers to wear flannel. His brown hair is unkempt and raggedy. His gray eyes have a joyful gleam in them most of the time.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a poor family in the city he treasured whatever gifts he got. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Cook
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Draconic, Orc, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: Golden pearl (160 gp). Deep green spinel (160 gp). Onyx (50 gp). 1 Banded mail. 1 Chain shirt.
Lewis Kimberly, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a red cloak and cross-gartered green stockings. His blonde hair is still thick. His thin eyebrows rest above his beady hazel eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Lewis was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His childhood dream was to be a Mortician, but he was a colossal failure. He has achieved small success as a Map Maker.
Motivation: Further expansion of business; and to be a mortician again
Flaws: Ugly, Secretive. Bonds: Job, Poor, Adventurer. Occupation: Map Maker
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Undercommon, Ignan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 2600 sp.
Don Preston, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is kept up in a ponytail inside a small hat. His gray unseeing eyes seem to look past you.
Personality: While he acts the brute, he is far gentler than he would appear. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Being a Fletcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting. Flaws: Disease, Racist. Bonds: Rich, Criminal record. Occupation: Fletcher
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 7 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Tim Darlington, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he is dressed in an above average manner. He wears his chestnut hair up. He has violet eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Further he is a bit of a stoner and is frequently out of it.
History: He was raised in a desert tribe. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying sister.
Motivation: He is unsatisfied with his job; and revenge
Ideals: Gifted. Flaws: Emotional, Addict. Bonds: Attractive, Nature. Occupation: Tanner
Voice: French accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 20 pp. 1 Chain shirt.
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