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NPC Generator

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Advanced [show]


Gunter Burton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears tan trousers with violet and grey striped suspenders. He wears various colorful collared shirts. He has wavy black hair. His fierce green eyes like to dwell on things.

Personality: Eccentric and domineering, Gunter will drive conversation. He also is a firm believer in the manly ideal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.

Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world

Ideals: Extrovert, Artistic. Flaws: Impulsive. Bonds: Slave. Occupation: Barkeep

Voice: Deep voice with rolling R's

Attributes [hide]

Gunter Burton, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 24000 cp. 1 Minor magic item.


Social Check DCs


Gomory Blankley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He is constantly adorned with expensive silk clothing, often dyed in bright yellow and blue, and wears rings and necklaces with large, colorful gems. His silver hair is styled in orderly dreadlocks. His amber eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gifted from a young age, Gomory studied abroad. His mother had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He loathes his own lifestyle; and money/treasure

Ideals: Joker, Entrepeneur, Gifted, Logical. Flaws: Depressed. Bonds: Rich. Occupation: Armorer

Voice: Mousy voice

Attributes [hide]

Gomory Blankley, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)13 (+1) 15 (+2)17 (+3)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Arnold Tyndall, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and typically wears a sleeveless long coat of deep green leather and dull pastel iron scale mail. His left leg appears badly burned and disfigured. His tied-back hair is auburn. He tend to wears goggles to shield his eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Arnold hails from a village terrorized by giants. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To settle down with his crush; and he wants to get laid

Bonds: Attractive, Enemies, Rich, Has a crush. Occupation: Servant

Voice: Scratchy, weak

Attributes [hide]

Arnold Tyndall, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)11 (+0) 9 (-1)16 (+3)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 9000 cp. Red garnet (130 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Clerebold Acton, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He prefers to wear yellow clothing when he does not wear armor. His chestnut hair is styled in orderly dreadlocks. His green eyes dart from person to person.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born at the edge of vast plains. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and money/treasure

Flaws: Depressed, Impulsive, Greedy. Bonds: Attractive, Nature, Rich. Occupation: Bowyer

Voice: Speaks with a cold

Attributes [hide]

Clerebold Acton, Male Human Fighter 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 11 (+0)12 (+1) 10 (+0)14 (+2)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1

Possessions: 30000 cp. Banded agate (6 gp). Pink pearl (140 gp). Bloodstone (60 gp). Sardonyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Marley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears black leather gloves, a black jacket, and tight pants, and his gloved hand is found clutching a longbow. He has a chestnut handlebar mustache and slicked back chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the west to a Shoemaker, Justin learned a great deal about his father's area of expertise. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has achieved small success as a Shoemaker.

Motivation: He is wracked by social anxiety; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Fearful. Bonds: Religious, Job, Family. Occupation: Shoemaker

Voice: Raspy

Attributes [hide]

Justin Marley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. A small bag of saffron. (20 gp).


Social Check DCs

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