Heward Leighton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his red hair up. His hazel eyes have a joyful gleam in them most of the time.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Find a way to reverse the transformation of his brother.
Bonds: Attractive, Adventurer, Rich, Family. Occupation: Layabout
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +2
Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).
Adelard Kitchur, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears dark leathers with embroidery. He has silver hair. His green eyes dart from person to person.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with a lost civilization.
History: Adelard was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To unite with his sister; and obtaining odd cultural human artifacts is his passion
Ideals: Persistence. Bonds: Job, Adventurer, Rich, Family. Occupation: Sellsword
Voice: Speaks with a cold
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1 Tanglefoot bags. 4 Smokesticks. 1 Everburning torch.
Frederick Halsey, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is renowned for his bright blue suits and hats. His hair is always cut to a buzz. His skin is flawless and his violet eyes scan people very quickly.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 12 years.
Motivation: To get a good night's sleep; and he has comitted a past crime that haunts him to this day
Ideals: Gifted, Artistic. Flaws: Insomniac. Bonds: Attractive, Criminal record, Job. Occupation: Mercenary
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Percival Oakes, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His chestnut hair is matted, messy, and big. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and retire the richest man in the south
Ideals: Joker, Justice, Entrepeneur. Flaws: Ugly, Addict. Occupation: Painter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Bertram Lester, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears light armors faded through time and improper care. His golden hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born a particularly ugly child, much to the horror of his parents. Bertram was born on a far southern desert where he grew up under the tutelage of his father, an expert Mason. He used his abilities to travel the world and help people.
Motivation: Regain custody of his son; and to clean up the streets
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Mason
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp. 3 Holy water.
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