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NPC Generator

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Advanced [show]


Percival Asheton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is constantly adorned with expensive silk clothing, often dyed in bright white and green, and wears rings and necklaces with large, colorful gems. His hair is silver and very short. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Shoemaker. He is a great chef.

History: He was always a brilliant, if unscrupulous mind. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He has drifted from career to career and currently works as a Shoemaker.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Gifted, Logical. Flaws: Ugly, Insane. Bonds: Rich, Job. Occupation: Shoemaker

Voice: Uses lots of figures of speech

Attributes [hide]

Percival Asheton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 11 (+0)16 (+3)
Skills Deception +5, Insight +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Tim Breeden, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His hair is always cut to a buzz. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a ruthless business man, a trait he acquired from his mother.

History: Gifted from a young age, Tim studied abroad. His martial abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Addict, Antagonistic. Occupation: Bowyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tim Breeden, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 7 (-2)14 (+2) 17 (+3)11 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Giant, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Norman Sherwood, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a blue coat over a black low-cut shirt, and a small hat upon his head. He has a small bristly mustache and wavy blonde hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He exudes charisma. He is a tour de force of persuasion. He does not believe in violence as a means to an end. He is a dedicated Bellfounder but believes his peers are too gung-ho.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He is wracked by social anxiety; and he has comitted a past crime that haunts him to this day

Ideals: Pacifist. Flaws: Mundane, Fearful. Bonds: Attractive, Criminal record. Occupation: Bellfounder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Norman Sherwood, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 10
Languages Common, Auran, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Tim Gladstone, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his chestnut hair. His blue eyes are slightly larger than normal.

Personality: Tim wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He receives visions of the future at random moments

History: A powerful necromancer made him what he is. Tim was born on a far southern island where he grew up under the tutelage of his father, an expert Bather. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Disciplined, Gifted. Bonds: Attractive, Immigrant, Mentor, Family. Occupation: Bather

Voice: Ums and uhs a lot

Attributes [hide]

Tim Gladstone, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 5 (-3)8 (-1) 10 (+0)11 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Lance Chester, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His silver hair is thinning but still full. His blue eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Lance embodies much of what other species detest in the Humans. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised in a island tribe. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable.

Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Criminal record, Nature. Occupation: Beggar

Voice: Shortens vowels

Attributes [hide]

Lance Chester, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 9 (-1)14 (+2)
Skills Nature +4
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs

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