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NPC Generator

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Advanced [show]


Kody Moreno, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is wearing a perfectly clean shirt and pair of pants. Beneath his clothing is a huge mess of scar tissue. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He snorts whenever he laughs or is feeling confident. He also hits on women, regardless of circumstances.

History: Kody was born with his father's beautiful face. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To clean up the streets; and to protect his home

Ideals: Entrepeneur. Bonds: Attractive, Slave, Has a crush, Family, Guardian. Occupation: Priest

Voice: Sore throat, cough

Attributes [hide]

Kody Moreno, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)11 (+0) 15 (+2)12 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Diggory Bing, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He typically wears blue cloth garments or leather armor. His blonde hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is an amazing painter.

History: He was raised in a white middle class family as the only child. His homeland was ravaged by war and he spent much of his life rebuilding it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Justice, Gifted. Flaws: Ugly, Mundane, PTSD. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Diggory Bing, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)12 (+1) 9 (-1)16 (+3)
Skills Animal Handling +1, Persuasion +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 80 pp. Lapis lazuli (10 gp). Red garnet (160 gp). Rich purple corundum (600 gp). Silver pearl (160 gp). 1 Minor magic item.


Social Check DCs


Kody Cooper, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and carries greataxes. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: Kody is depressed about a lot of things. He tends to be a nihilist. Flattery will make him almost putty in your hands.

History: He is a Succubi in disguise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Depressed, Selfish, Racist. Bonds: Attractive, Adventurer. Occupation: Crown-heir

Voice: Pirate accent

Attributes [hide]

Kody Cooper, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 8 (-1)12 (+1) 16 (+3)9 (-1)
Skills Animal Handling +5, Stealth -1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 16000 cp.


Social Check DCs


Guy Van Es, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large yellow jacket. He is muscular with a powerful set of arms. His brown hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of a Fletcher, who enjoyed hunting, Guy was taken on many hunting expeditions. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: Money/treasure; and regain custody of his daughter

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Nature, Family, Rich. Occupation: Painter

Voice: Speaks in third person

Attributes [hide]

Guy Van Es, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 8 (-1)13 (+1)
Skills Religion +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Solomon Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has brown hair. He wears large thick round spectacles.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Solomon hails from a village terrorized by goblins. He made a point of taking high paying jobs and getting most of it up front. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He desires power and/or immortality; and a deep hatred of goblins

Flaws: Shy. Bonds: Attractive, Religious, Enemies, Adventurer. Occupation: Butcher

Voice: Slow speaker

Attributes [hide]

Solomon Dalton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)13 (+1) 12 (+1)8 (-1)
Skills Nature +3, Stealth +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 500 sp.


Social Check DCs

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