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NPC Generator

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Advanced [show]


Heward Sherwood, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. His hair, while still mostly brown, has prominent grey streaks. His blue eyes dart from person to person to random spaces in the air.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with a lost civilization.

History: Heward was born in the east. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Persistence. Flaws: Shy. Bonds: Poor, Adventurer, Attractive. Occupation: Laborer

Voice: Uses sign language

Attributes [hide]

Heward Sherwood, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)8 (-1) 10 (+0)13 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). 1 Breastplate.


Social Check DCs


Henry Warwick, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown small hat and brown clothes. He has moderate length chestnut hair. He has amber eyes.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Henry was left his father's suit of armor and trained in its use and care. He has worked as a Engraver like his father before him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to be a laborer again

Flaws: Shy. Bonds: Attractive, Military, Job, Criminal record. Occupation: Engraver

Voice: High pitched, excited

Attributes [hide]

Henry Warwick, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)9 (-1) 15 (+2)3 (-4)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Raymond Ainsley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a grey coat over a green low-cut shirt, and a feathered hat upon his head, and is pretty ugly. He has done his best to style his black hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born to a Tailor, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Poor, Adventurer. Occupation: Armorer

Voice: Hard of hearing, loud

Attributes [hide]

Raymond Ainsley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Investigation +3, Stealth +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 50 pp. 1 Masterwork Artisan’s tools.


Social Check DCs


Theodoric Coombs, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this northern man wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. His hair is long and silver with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. His ears are large.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a minor phobia of water and hates getting wet.

History: He was born in the north. Theodoric was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Mayor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Athletic. Flaws: Ugly, Shy, Fearful. Bonds: Immigrant. Occupation: Mayor

Voice: Jittery and nervous

Attributes [hide]

Theodoric Coombs, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Nature +4, Stealth +3
Senses Passive Perception 11
Languages Common, Undercommon, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 34000 sp. 1 Silver holy symbol. 1 Good lock. 1 Hourglass.


Social Check DCs


Gunter Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a slight overbite and is overall scrawny. He has a very tight haircut. His skin is flawless and his amber eyes scan people very quickly.

Personality: Eccentric and domineering, Gunter will drive conversation. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gunter was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Human conditions. He ran away from his former home and has been making his living as a Bellfounder for the past few years.

Motivation: He has money and likes to spend it.

Ideals: Extrovert. Flaws: Racist. Bonds: Attractive, Rich, Job. Occupation: Bellfounder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gunter Harlow, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)6 (-2) 15 (+2)16 (+3)
Skills Athletics +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3200 sp.


Social Check DCs

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