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NPC Generator

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Advanced [show]


Arnold Alston, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His skin is fair and his fingers are delicate and long. His brown hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He misses his home and complains about the freezing weather, even in summer.

History: Sold as a small child to a slaver, Arnold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business; and to share knowledge with the world

Ideals: Logical. Bonds: Job, Immigrant, Mentor. Occupation: Carpenter

Voice: Low and grunting

Attributes [hide]

Arnold Alston, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)10 (+0) 15 (+2)9 (-1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Aldous Badger, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is typically in his Stableman uniform. He wears his brown hair up. His eyes are likewise brown.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and money/treasure

Ideals: Joker, Gifted. Bonds: Job, Immigrant, Rich. Occupation: Stableman

Voice: Deep voice with rolling R's

Attributes [hide]

Aldous Badger, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)5 (-3) 12 (+1)15 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs


Theobald Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane. He is muscular with a powerful set of arms. He wears his brown hair up in a very large beehive style do. His eyes are hazel and he is always smoking a pipe.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He works hard and plays hard.

History: Born in the north to a Courier, Theobald learned a great deal about his mother's area of expertise. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He's also a talented Actor, but doesn't like to broadcast it.

Motivation: To be a Actor again; and his relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Hedonist. Bonds: Poor, Job, Debt, Family. Occupation: Courier

Voice: Rhymes sentences (sorry)

Attributes [hide]

Theobald Winterbourne, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 8 (-1)7 (-2)
Skills Persuasion +0, Survival +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Hunter Stansfield, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears a lot of dark rich colors, with gold accents. He has a very tight haircut. His gray eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He receives visions of the future at random moments

History: His mother raised him in a mountain cabin. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Persistence, Gifted. Bonds: Attractive, Nature, Adventurer. Occupation: Baker

Voice: Cold and demanding tone

Attributes [hide]

Hunter Stansfield, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)17 (+3) 16 (+3)11 (+0)
Skills Acrobatics +3, Investigation +5
Senses Passive Perception 13
Languages Common, Terran, Gnoll, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 30 pp. 1 Masterwork Musical instrument.


Social Check DCs


Gomory Hastings, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this northern man dresses well, wearing violet shirts, loose pants, and blazers most of the time. His hair is white and very short. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy, self-centered, vain, and jealous.

History: Gomory was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Selfish. Bonds: Attractive. Occupation: Glassblower

Voice: Middle-eastern accent

Attributes [hide]

Gomory Hastings, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)9 (-1) 11 (+0)7 (-2)
Skills Persuasion +0, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 10 pp.


Social Check DCs

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