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NPC Generator

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Advanced [show]


Dustin Kenley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears professional attire. His red hair is still thick. His eyes are likewise blue. His teeth are white and perfect.

Personality: Eccentric and domineering, Dustin will drive conversation. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school to support his sick father, and resented it. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and he wants nothing more than to rejoin the army

Ideals: Extrovert, Logical. Bonds: Attractive, Military, Family. Occupation: Merchant

Voice: Soft and melodious

Attributes [hide]

Dustin Kenley, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)17 (+3) 7 (-2)16 (+3)
Skills Athletics +2
Senses Passive Perception 8
Languages Common, Abyssal, Infernal, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 46000 sp. 1 Minor magic item.


Social Check DCs


Tim Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt with thin grey vertical stripes and red pants. He is portly but not overly obese. With a patchy golden beard and wild golden hair. His hazel eyes are slightly larger than normal.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is able to fit into much smaller and tighter spaces than normal.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He has worked as a Laborer like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his absent mother

Ideals: Gifted. Bonds: Attractive, Job, Family. Occupation: Laborer

Voice: Jamaican accent

Attributes [hide]

Tim Kendall, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Trey Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown broad hat and brown clothes. His hair is brown and curly. He has violet eyes and a brown hat with a tan feather.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Trey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barkeep arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To find somewhere to settle down; and sabotage a competitor

Ideals: Passionate. Flaws: Hedonist, Mundane. Bonds: Rich, Job. Occupation: Barkeep

Voice: Sleepy voice

Attributes [hide]

Trey Halsey, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 13 (+1)16 (+3) 13 (+1)16 (+3)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 9000 cp. Fiery yellow corundum (700 gp). Jade (110 gp).


Social Check DCs


Theobald Hayley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He has a large green mantle and cape that has been intricately interwoven into his brown robe. He has a blonde handlebar mustache and slicked back blonde hair. He has gleaming, smiling gray eyes.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Theobald was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He moved from fad to fad and when he turned 15 he discovered singing. He is searching for what he claims is his rightful reward.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Athletic, Artistic. Bonds: Criminal record, Poor, Adventurer. Occupation: Animal Trainer

Voice: Indian accent

Attributes [hide]

Theobald Hayley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)18 (+4) 12 (+1)9 (-1)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Infernal, Gnome, Goblin, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Trym Addington, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he tends to wear a brown poncho over his likewise colored trousers and shirt. His silver hair is kept up in a ponytail inside a deerstalker hat. His half smiles and violet eyes are beguiling and draw you in.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Trym was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Gifted. Bonds: Attractive, Job, Family, Rich. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Trym Addington, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Aquan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp.


Social Check DCs

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