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NPC Generator

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Advanced [show]


Ernest Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his dagger. His long brown hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the north, but his parents moved at a very young age to the west. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the north

Ideals: Philantrophist, Entrepeneur. Flaws: Insane. Bonds: Immigrant. Occupation: Map Maker

Voice: Farmer accent

Attributes [hide]

Ernest Gladstone, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)14 (+2) 9 (-1)10 (+0)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 9
Languages Common, Aquan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 1300 sp. Obsidian (6 gp). 1 Half-Plate.


Social Check DCs


Guy Trollope, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears red cloth garments or leather armor. With a patchy blonde beard and wild blonde hair. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Guy grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He wants to get laid; and wants to work out more often

Ideals: Athletic, Artistic. Bonds: Attractive, Has a crush, Adventurer. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Guy Trollope, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)14 (+2) 14 (+2)14 (+2)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


William Sharps, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears a simple black robe with tan stripes complete with hood, and his gloved hand is found clutching a quarterstaff. His red hair is lengthy. His skin is flawless and his green eyes scan people very quickly.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Artistic, Logical. Flaws: Antagonistic, Insane. Bonds: Attractive. Occupation: Carter

Voice: Smooth and feminine

Attributes [hide]

William Sharps, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)15 (+2) 17 (+3)15 (+2)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Abyssal, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 60 pp. Amber (130 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Jocelyn Home, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a long, grey cloak. His blonde hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Jocelyn was raised in a hard working conservative environment. In his 16th year, his parents were killed by a illithids raid, leaving Jocelyn alone in the world. After a stint in an orphanage, he was adopted. He is untrained/undisciplined, which makes him dangerous.

Motivation: A need for knowledge about a nearby landmark; and someone believes him a fraud

Flaws: Ugly, Insane. Bonds: Adventurer, Slave, Job, Enemies. Occupation: Layabout

Voice: Eastern European accent

Attributes [hide]

Jocelyn Home, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)6 (-2) 9 (-1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. Golden yellow topaz (200 gp). Aquamarine (200 gp). 1 Half-Plate.


Social Check DCs


Randal York, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. He sports a long red beard, and similarly colored long hair. His brown eyes dart from person to person.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He takes great joy in being the best Sailor in town.

History: Sold as a small child to a necromancer, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He inherited the family business which he has now maintained for 12 years.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Job, Mentor, Adventurer. Occupation: Sailor

Voice: Speaks with squeezed throat

Attributes [hide]

Randal York, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 14 (+2)10 (+0)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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