Godfrey Merton, Male Human [Permalink]
Personal [hide]
Description: Standing 5'2", this man is well dressed, constantly wearing a brown suit, pastel shirt, and brown tie. He keeps his black hair in a flapper bob. He has hazel eyes and a brown hat with a pastel feather.
Personality: Cocky and sure of himself, he believes he is the best Seamstress born in the past three hundred years. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: A powerful brothel owner made him what he is. His first spouse was a Spy, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has set out to sabotage the competition.
Motivation: Find a way to reverse the transformation of his brother.
Flaws: Impulsive. Bonds: Job, Mentor, Family. Occupation: Seamstress
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Odo Payton, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His hair, while still mostly white, has prominent grey streaks. He has a tattooed face.
Personality: A deeply religious man he believes everything happens for a reason. He is a very good compulsive liar and kleptomaniac.
History: He was born on a small isolated farm. In his youth he was a Jeweler, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Fighting. Flaws: PTSD. Bonds: Religious, Criminal record, Nature. Occupation: Architect
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp. Silver comb with moonstones (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Drogo Westcott, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is greasy and uncared for. He has several tiny jet earrings on each ear.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great joy in being the best Carter in town.
History: He comes from a rich northern family. He worked as a nervous Carter and found it very stressful. He now owns his own business.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Job. Occupation: Carter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 9 (-1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 100 gp. 1 Breastplate. 1 Banded mail.
Odo Winchester, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a weathered and beat up set of banded mail beneath an oversized violet coat. He keeps his brown hair in a pixie cut. His eyes, though not visible through his cowl, are hazel.
Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Odo hails from a village terrorized by orcs. He was taken as a slave by a traveling circus and forced to perform He has gone from town to town working and never settling down anywhere, but has fallen for a local Animal Trainer. He hasn't told them the truth, but wants to settle down with them.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he has a crush on the local animal trainer
Ideals: Gifted. Bonds: Has a crush, Enemies, Slave. Occupation: Dyer
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 80 pp.
Theobald Stafford, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. His hair is short and blonde. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Optimist, Fighting. Flaws: Insane, Impulsive. Bonds: Attractive. Occupation: Bellfounder
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 35000 sp. 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.
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