Trey Breeden, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears rags and sports a simple walking cane. His black hair has been sun bleached extensively. His face is scarred and worn.
Personality: Trey wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content.
Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Poor, Family. Occupation: Navigator
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1700 sp. 1 Silver holy symbol. 1 Superior lock. 1 Magnifying glass.
Gunter Ogden, Male Human [Permalink]
Personal [hide]
Description: This northern man wears a black tunic with blue highlights, and long white pants that bunch up around his shoes. His clothes are grease stained in places. His hair is white and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born several months after his father was called into army service. He was an apprentice working in his father's forge. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Expand his business.
Flaws: Mundane. Bonds: Poor, Immigrant, In love, Military, Job. Occupation: Guard
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2700 sp. 1 Chain shirt. 1 Chain shirt. 1 Masterwork Heavy wooden shield.
Hubert Birkenhead, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is generally well dressed albeit a few years behind the times. He keeps his long brown hair kept up in a rat tail. His half smiles and green eyes are beguiling and draw you in.
Personality: Overbrimming with self-confidence, Hubert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Energy wise he seems alert and responsive.
History: He was born in the south. Hubert was born on a far southern island where he grew up under the tutelage of his father, an expert Architect. He left for the south, certain he would find work there.
Motivation: He loathes his own lifestyle; and nothing but the best is good enough for him
Ideals: Impeccable, Professionalism. Flaws: Depressed. Bonds: Attractive, Immigrant. Occupation: Architect
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Norman Blakeley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a well pressed and immaculate suit (or dress). His tied-back hair is silver. His hazel eyes lackadaisically let the world flow into them.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.
History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Shepherd
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 9 (-1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 10 pp. 1 Half-Plate.
Roger Langston, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tight fitting clothing which further accentuates his frame. He wears his brown hair up. He wears crescent spectacles with a black brim.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy and tries to find solutions quickly.
History: He was born into a rich family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: To be a Masseuse again; and he has money and likes to spend it
Flaws: Lazy. Bonds: Attractive, Adventurer, Rich, Criminal record, Job. Occupation: Shepherd
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
