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NPC Generator

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Advanced [show]


Odo Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. He is portly but not overly obese. He wears a small hat to cover his moderate length golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also has developed a complete distrust of the Miller profession.

History: He got into the Gardener business at a young age. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He's also a talented Miller, but doesn't like to broadcast it.

Motivation: Many dire rats want him driven away; and to be a miller again

Ideals: Disciplined. Flaws: Insane, Ugly. Bonds: Job, Enemies. Occupation: Gardener

Voice: Eastern European accent

Attributes [hide]

Odo Marleigh, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Everard Blakeley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his warhammer. His red hair is cut short. He has several tiny opal earrings on each ear.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of southern immigrants he idolized his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is wracked by social anxiety.

Flaws: Insomniac, Fearful. Bonds: Immigrant, Rich. Occupation: Locksmith

Voice: Gruff and masculine

Attributes [hide]

Everard Blakeley, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)11 (+0) 8 (-1)12 (+1)
Skills Arcana +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. A pair of silk slippers encrusted with tiny pearls. (110 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp).


Social Check DCs


Solomon Beitz, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a worn and beaten armor. His hair is cut close to his head. He has amber eyes and a yellow hat with a tan feather.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He would rather hide behind his crafts than deal with other people.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. Recently the stress of being a Fletcher has made it difficult for him to sleep.

Motivation: To be a Bounty Hunter again; and wants to open a new tavern

Ideals: Artistic. Flaws: Shy, Disease, Insomniac. Bonds: Job. Occupation: Fletcher

Voice: Spanish accent

Attributes [hide]

Solomon Beitz, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 10 (+0)16 (+3)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Conrad Bradly, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, he is not a threatening figure. His hair is brown and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: While he acts the brute, he is far gentler than he would appear. He is a great chef.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered poetry. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is content

Ideals: Fighting, Gifted, Artistic. Flaws: Mundane. Bonds: Criminal record. Occupation: Fisher

Voice: Ums and uhs a lot

Attributes [hide]

Conrad Bradly, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 17 (+3)7 (-2) 10 (+0)10 (+0)
Skills Nature +0, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 600 sp.


Social Check DCs


Reynard Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a blue shirt with thin brown vertical stripes and pastel pants. Beneath his clothing is a huge mess of scar tissue. His golden hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with a lost civilization.

History: A powerful brothel owner made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Blacksmith.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Bonds: Slave, Adventurer, Mentor, Job. Occupation: Blacksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Reynard Thorpe, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 8 (-1)10 (+0)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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