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NPC Generator

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Advanced [show]


Reynard Altham, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a robe, a symbol of his god around his neck, and a bow on his belt. His long black hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He comes from a rich eastern family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Cartwright

Voice: Strong lisp

Attributes [hide]

Reynard Altham, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 6 (-2)15 (+2)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 8
Languages Common, Draconic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


William Ryland, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'1" and wears tattered old clothes. His silver hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He can speak with the recently deceased. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Nature, Slave. Occupation: Dyer

Voice: Mumbles to self between sentences

Attributes [hide]

William Ryland, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 13 (+1)17 (+3)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp.


Social Check DCs


Roland Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. His hair is chestnut and curly. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: Someone believes him a fraud; and he's looking for his big break

Ideals: Joker, Professionalism. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Glassblower

Voice: Dark and ominous

Attributes [hide]

Roland Thackeray, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 14 (+2)10 (+0) 15 (+2)14 (+2)
Skills Stealth +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Bertram Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and yellow workpants. His shirt is grey, and he wears a heavy yellow leather apron most of the time. He sports a long golden beard, and similarly colored long hair. He wears an eyepatch.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is frequently practicing swordplay.

History: The child of a Bricklayer, who enjoyed hunting, Bertram was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Flaws: Ugly, Shy. Bonds: Military, Nature, Job. Occupation: Banker

Voice: French accent

Attributes [hide]

Bertram Wordsworth, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 24000 sp.


Social Check DCs


Don Marston, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a violet armored body suit, with a simple brown line shooting up and back down, he is not a threatening figure. His hair, while still mostly white, has prominent grey streaks. His eyes are likewise gray. His teeth are white and perfect.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Don was born with his father's beautiful face. While studying, he fell in love. They married and had a daughter. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Philantrophist, Optimist. Bonds: Attractive, In love. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Don Marston, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)11 (+0) 16 (+3)12 (+1)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Moss agate (14 gp). Golden yellow topaz (300 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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