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Advanced [show]


John Woods, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tight fitting green shirt and pants. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is very quiet and rarely speaks above a whisper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: John hails from a village terrorized by brigands. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by brigands. John was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Attractive, Enemies. Occupation: Tanner

Voice: Loud with bravado

Attributes [hide]

John Woods, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)11 (+0) 16 (+3)13 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Red-brown spinel (80 gp). Golden pearl (80 gp).


Social Check DCs


Everard Yardley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Fortune-teller does. His hair is red and curly. His blue eyes are slightly larger than normal.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is obsessed with his god.

History: He was born in the south. He was taken as a slave by a traveling circus and forced to perform He struck the Fortune-teller job and began his own company from there.

Motivation: To be a Spice Merchant again.

Flaws: Mundane. Bonds: Job, Immigrant, Religious, Slave. Occupation: Fortune-teller

Voice: Deep voice with rolling R's

Attributes [hide]

Everard Yardley, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2400 sp. Obsidian (15 gp). Rich purple corundum (900 gp).


Social Check DCs


Simon Gresham, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is tall, broad shouldered and powerfully built. His chestnut hair and beard is wavy and long. His blue eyes dart from person to person.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is harsh and unforgiving.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Simon took refuge in the large cave and found the beat up bastard sword and armor he uses now. Being a Glassblower kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Rich, Nature, Criminal record. Occupation: Glassblower

Voice: German accent

Attributes [hide]

Simon Gresham, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)14 (+2) 15 (+2)12 (+1)
Skills Insight +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Auran, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. Carnelian (40 gp). Alexandrite (800 gp).


Social Check DCs


Gerald Wesley, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this western man wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His golden hair is drawn into a tight pony tail with a cross scrunchie. His blue eyes have a joyful gleam in them most of the time.

Personality: While he acts the brute, he is far gentler than he would appear. He is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. He has dedicated himself to building a better village for his children.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic, Fighting. Flaws: Ugly, Selfish. Bonds: Adventurer. Occupation: Marshal

Voice: Low range voice

Attributes [hide]

Gerald Wesley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)10 (+0) 17 (+3)17 (+3)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Diggory Upton, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Fletcher uniform. He is muscular with a powerful set of arms. He sports a flattop hair cut. His eyes, though not visible through his cowl, are green.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Like his mother and his sister before him, after school he went straight into learning to become a Fletcher. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels the way he acts is they only way to get by in the world; and sabotage a competitor

Ideals: Impeccable, Logical. Flaws: Disease. Bonds: Job, Rich. Occupation: Fletcher

Voice: Hollow voice

Attributes [hide]

Diggory Upton, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)11 (+0) 11 (+0)14 (+2)
Skills Nature +2, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20000 cp.


Social Check DCs

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