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NPC Generator

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Advanced [show]


Bertram Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears pastel painted combat armor at almost all times. His chestnut hair and beard is wavy and long. His gray eyes lackadaisically let the world flow into them.

Personality: He has always had a great fascination with Human culture. He also is a firm believer in the manly ideal.

History: Born to a Weaver, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Racist, Impulsive. Bonds: Poor, Job. Occupation: Roofer

Voice: American accent

Attributes [hide]

Bertram Radcliffe, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)15 (+2) 15 (+2)11 (+0)
Skills Performance +2, Stealth +2
Senses Passive Perception 12
Languages Common, Celestial, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Anselm Denholm, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears light armors faded through time and improper care. He has a hunchback. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is skeptical of what others tell him and is slow to trust.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he is greedy

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Jeweler

Voice: Aggressive tone

Attributes [hide]

Anselm Denholm, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)6 (-2) 10 (+0)15 (+2)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Tim Oakley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family Tim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tim decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Flaws: Greedy. Bonds: Attractive, Adventurer, Criminal record. Occupation: Shepherd

Voice: Eastern European accent

Attributes [hide]

Tim Oakley, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)10 (+0) 11 (+0)8 (-1)
Skills Acrobatics +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. Coral (150 gp). Blue sapphire (800 gp). Freshwater pearl (16 gp).


Social Check DCs


Tim Clare, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of jet and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is portly but not overly obese. His black hair and beard is wavy and long. His blue eyes peer out from beneath his deerstalker blue hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father was a soldier and died while he was still young. Tim was left his father's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Shy, Disease. Bonds: Rich, Religious, Military. Occupation: Glassblower

Voice: Low rumbling, strings words together

Attributes [hide]

Tim Clare, Male Human Fighter 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)12 (+1) 13 (+1)11 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 800 gp.


Social Check DCs


Richard Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears suspenders and green workpants. His shirt is grey, and he wears a heavy green leather apron most of the time. He wears a top hat to hide his balding. His amber eyes dart from person to person to random spaces in the air.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's repulsed by the PC; and a strong sense of loyalty to human people

Flaws: Antagonistic, Racist. Bonds: Poor, Attractive, In love. Occupation: Cartwright

Voice: Hollow voice

Attributes [hide]

Richard Jacobs, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)11 (+0) 10 (+0)14 (+2)
Skills Athletics +5, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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