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NPC Generator

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Advanced [show]


Tim Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in grey turtlenecks beneath a black coat with blue slacks. His white hair is lengthy. His thin eyebrows rest above his beady green eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is able to make almost anything out of random pieces of junk.

History: He is the product a well kept family trust fund and as such has never really known need. His druidic abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Mortician

Voice: Boston accent

Attributes [hide]

Tim Radcliffe, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 7 (-2)16 (+3)
Skills Persuasion +5, Stealth +2
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 13000 cp.


Social Check DCs


Justin Tenley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a flattop hair cut. His eyes are gray and beady.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He takes great joy in being the best Carpenter in town.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Carpenter soon after.

Motivation: To be a Shepherd again.

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Job, Mentor. Occupation: Carpenter

Voice: Voice breaks

Attributes [hide]

Justin Tenley, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 5 (-3)16 (+3) 12 (+1)14 (+2)
Skills Nature +5, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Undercommon, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Disguise kit. 1 Superior lock. 1 Climber’s kit.


Social Check DCs


Nicholas Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He typically wears tan cloth garments or leather armor. His silver hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Nicholas lived on a farm with his mother, near the main road leading to a nearby town. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Shoemaker

Voice: Soft and mumbly

Attributes [hide]

Nicholas Mitchell, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)7 (-2) 18 (+4)6 (-2)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Lewis Cromwell, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His clothes are grease stained in places. He has a long white beard with little hanging trinkets. His amber eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Lewis is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Lewis was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Barber. Due to his spouse's obsession with being a Courier they were divorced and he won custody of their daughter. He worked as a Barber, and he later adopted a second daughter.

Motivation: To find somewhere to settle down.

Ideals: Joker. Flaws: Mundane. Bonds: Poor, Immigrant, Family. Occupation: Barber

Voice: Creaky witch voice

Attributes [hide]

Lewis Cromwell, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)7 (-2) 11 (+0)10 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 43000 sp. Peridot (60 gp).


Social Check DCs


Drogo Landon, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a worn and beaten armor. His blonde hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady gray eyes.

Personality: Drogo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the north, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and wants his loneliness to end

Ideals: Athletic, Extrovert. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Drogo Landon, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)9 (-1) 12 (+1)11 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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