Peter Windsor, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries a battered lance and tarnished crossbow as well. His hair is long and chestnut with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. He has gleaming, smiling gray eyes.
Personality: He is a Barkeep first and foremost. He believes firmly that knowledge should be universal. He is harsh and unforgiving.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. A gifted student he started as a Slave Trader, but he got bored and became a Barkeep. He has worked as a Barkeep like his father before him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Religious, Enemies. Occupation: Barkeep
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Alexandre Thorpe, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a worn and beaten armor. His auburn hair is braided into rings. His eyes, though not visible through his cowl, are brown.
Personality: Overbrimming with self-confidence, Alexandre isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is lazy and tries to find solutions quickly.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Lazy. Bonds: Poor, Mentor. Occupation: Spice Merchant
Voice: Posh accent
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Infernal, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: Just what you see.
Dustin Gracey, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a tan and pastel handkerchief worn on his right side. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is chestnut, silky, and of moderate length. This hazel eyed southerner is not easily forgotten.
Personality: He is a Laborer first and foremost. He believes firmly that knowledge should be universal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He comes from a rich southern family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a Laborer soon after.
Motivation: Sabotage a competitor.
Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Laborer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 52 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 17 (+3) | 15 (+2) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Auran, Orc
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
Possessions: 600 gp. Golden yellow topaz (700 gp). Chalcedony (80 gp). Sard (80 gp). Brown-green garnet (60 gp). 1 Minor magic item. 1 Minor magic item.
Conrad Alton, Male Human [Permalink]
Personal [hide]
Description: He usually wears his blue robe and has his hand crossbow always slung over his shoulder. His blonde hair is matted, messy, and big. His hazel eyes have a joyful gleam in them most of the time.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised in a white middle class family as the only child. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He loathes his own lifestyle.
Ideals: Persistence. Flaws: Ugly, Depressed, Fearful, Mundane. Occupation: Bookbinder
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
Possessions: 1700 sp.
Frederick Kimberly, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears tight fitting clothing which further accentuates his frame. He has a small bristly mustache and wavy golden hair. He has a tattooed face.
Personality: He is overprotective of those who hire his services. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a criminal king-pin and mafia family From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to protect his home
Ideals: Philantrophist. Bonds: Attractive, Guardian, Criminal record, Adventurer, Enemies. Occupation: Knight
Voice: Breathy voice
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 8 (-1) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 1400 sp.
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