Simon Lincoln, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are amber.
Personality: He is extraordinarily eccentric. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born in a small mountains village. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and his spouse's relatives view him with great suspicion
Flaws: Ugly, Insane. Bonds: Poor, Immigrant, Nature. Occupation: Stylist
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Hematite (7 gp).
Bertram Snowdon, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of tridents on his belt, each one with a aquamarine on the hilt. His red hair is still thick. His amber eyes are slightly larger than normal.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born in the east, but his parents moved at a very young age to the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.
Motivation: Retire the richest man in the east.
Ideals: Fighting, Entrepeneur. Flaws: Selfish. Bonds: Immigrant. Occupation: Sellsword
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 8 (-1) | 12 (+1) | 4 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Henry Mori, Male Human [Permalink]
Personal [hide]
Description: This man wears tattered old clothes. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He sports a long chestnut beard, and similarly colored long hair. His eyes, though not visible through his cowl, are hazel.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He comes from a rich western family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has built up a small fortune and can afford his own way.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Religious. Occupation: Crown-heir
Voice: French accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anthony Clifford, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Mortician does. He carries a battered nunchaku and tarnished greatsword as well. He has no hair. His thin eyebrows rest above his beady hazel eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with finding treasure.
History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. In the meantime he has taken over work as a Mortician and occasionally as a mercenary.
Motivation: He is unsatisfied with his job.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Mortician
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 90 pp.
Trym Ramsay, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in an above average manner. He keeps his golden hair in a pixie cut. His eyes are a pleasant amber.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Trym took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the west, certain he would find work there.
Motivation: An old rival family wants him found.
Ideals: Justice, Gifted. Bonds: Attractive, Immigrant, Family. Occupation: Tailor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 24 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 6 (-2) | 11 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
