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NPC Generator

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Advanced [show]


Roland Wentworth, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is matted, messy, and big. He has brown eyes and a tan hat with a white feather.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His job bores him to no end. He has decided to make it more interesting.

History: Roland hails from a village terrorized by illithids. His childhood dream was to be a Jeweler, but he was a colossal failure. He has achieved small success as a Layabout.

Motivation: He has decided he is irredeemable.

Flaws: Ugly, Shy. Bonds: Adventurer, Criminal record, Enemies, Job. Occupation: Layabout

Voice: Hollow voice

Attributes [hide]

Roland Wentworth, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)16 (+3) 16 (+3)16 (+3)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Infernal, Celestial, Druidic
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 300 gp. Carved bone or ivory statuette (20 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item.


Social Check DCs


Gerard Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is bristling with hidden weapons, mostly quarterstaffs and shields. His hair is red and curly. His face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Gerard embodies much of what other species detest in the Humans. He is obsessed with his god.

History: Born to a Architect, his father struggled to pay the bills. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic. Bonds: Poor, Criminal record, Religious, Family. Occupation: Engraver

Voice: Cold and demanding tone

Attributes [hide]

Gerard Allerton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)18 (+4) 15 (+2)7 (-2)
Skills Acrobatics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan, Draconic, Auran, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Adam Stanley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally well dressed albeit a few years behind the times. His red hair has been sun bleached extensively. His amber eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. He is a great chef.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted. Bonds: Attractive, Poor, Religious, Nature. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Adam Stanley, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 600 sp. 4 Antitoxin. 2 Smokesticks.


Social Check DCs


Nicholas Ryley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and wears a weathered and beat up set of banded mail beneath an oversized tan coat. His brown hair is cut short with large spiked bangs in the front. He wears an eyepatch.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He comes from a rich eastern family. His martial abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Merchant

Voice: Boston accent

Attributes [hide]

Nicholas Ryley, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)9 (-1) 15 (+2)16 (+3)
Skills Arcana +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Smoky quartz (50 gp). Golden pearl (50 gp).


Social Check DCs


Gerald Mitchell, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, constantly wearing a violet suit, green shirt, and violet tie. His hair is always cut to a buzz. His eyes are blue and he is always smoking a pipe.

Personality: He is almost excessively polite to everyone, even when angry. As long as the job gets done he does not care how it got done.

History: He was born in the west. Gerald was born on a far western plains where he grew up under the tutelage of his mother, an expert Masseuse. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and he has passion for adventuring and risk

Ideals: Professionalism. Flaws: Shy. Bonds: Immigrant, Adventurer, Job. Occupation: Masseuse

Voice: Hissing voice

Attributes [hide]

Gerald Mitchell, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)11 (+0) 13 (+1)11 (+0)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1800 sp.


Social Check DCs

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