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NPC Generator

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Advanced [show]


Adam Harrington, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a yellow poncho over his likewise colored trousers and shirt. His moppish black hair is in a traditional bowl cut. His face is scarred and worn.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Further he is a bit of a stoner and is frequently out of it.

History: Born in the east his family was never financially stable. His childhood dream was to be a Gardener, but he was a colossal failure. After a long history of fighting, Adam and his spouse have recently divorced.

Motivation: Sabotage a competitor; and balancing his hectic life and new banker responsibilities is difficult

Flaws: Ugly, Antagonistic, Addict. Bonds: Poor, Job. Occupation: Banker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Adam Harrington, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)6 (-2) 14 (+2)17 (+3)
Skills Deception +5, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Randal Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is well dressed, but even with his fine clothing he looks run-down. He is tall, broad shouldered and powerfully built. His golden hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is an amazing painter.

History: A powerful wizard made him what he is. He worked as a nervous Scribe and found it very stressful. He now owns his own business.

Motivation: He would like to get married and retire; and he is unsatisfied with his job

Ideals: Gifted. Bonds: Family, Mentor, Job, Has a crush. Occupation: Scribe

Voice: Puts emphasis on the wrong words

Attributes [hide]

Randal Wordsworth, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)12 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Ernest Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his black hair up in a very large beehive style do. His violet eyes are slightly larger than normal.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the north to a Layabout, Ernest learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Layabout, and he later adopted a second son.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to work out more often

Ideals: Athletic. Flaws: Fearful. Bonds: Job, Adventurer, Family, Debt. Occupation: Layabout

Voice: Spanish accent

Attributes [hide]

Ernest Jacobs, Male Human Fighter 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 13 (+1)6 (-2)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Charles Ainsley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His chestnut hair is styled in orderly dreadlocks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has worked as a Bather like his father before him.

Motivation: Wants to open a new tavern; and he is not mentally stable, and does not behave rationally

Ideals: Persistence, Logical. Flaws: Addict, Insane. Bonds: Job. Occupation: Bather

Voice: Draws out vowels

Attributes [hide]

Charles Ainsley, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)8 (-1) 7 (-2)14 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 600 gp. 1 Everburning torch. 4 Alchemist’s fire. 4 Alchemist’s fire.


Social Check DCs


Trym Lindsay, Male Human [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his kukri always slung over his shoulder. His auburn hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is overprotective of those who hire his services. He enjoys reading and quiet.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his mother out around the business and became quite the natural. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Guardian, Job. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Trym Lindsay, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Obsidian (16 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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