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NPC Generator

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Advanced [show]


Dustin Wharton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy black suit. His brown hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes peer out from beneath his deerstalker black hat.

Personality: He is happy with his job as a Fletcher. He turns his eye from what people do, preferring to live and let live. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born on a small isolated farm. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Ideals: Logical, Gifted. Bonds: Attractive, Job, Nature. Occupation: Fletcher

Voice: Soft and melodious

Attributes [hide]

Dustin Wharton, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)10 (+0) 13 (+1)10 (+0)
Skills Acrobatics +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 700 sp. Pink pearl (60 gp). Star rose quartz (70 gp). Blue quartz (10 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gilbert Churchill, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a green collared shirt and pastel pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His black hair is drawn into a tight pony tail with a card scrunchie. His face is covered beneath a completely black helmet.

Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy, self-centered, vain, and jealous.

History: Gilbert hails from a village terrorized by gnolls. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He wants revenge against gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Professionalism. Flaws: Selfish. Bonds: Enemies, Rich. Occupation: Junk Dealer

Voice: Voice breaks

Attributes [hide]

Gilbert Churchill, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 13 (+1)14 (+2) 14 (+2)8 (-1)
Skills Deception +1, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Giant
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Godfrey Lindsay, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear yellow clothing when he does not wear armor. He is bristling with hidden weapons, mostly shields and longbows. He has chestnut hair. He wears large thick round spectacles.

Personality: He has always had a great fascination with Human culture. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a white middle class family as the only child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a Cook soon after.

Motivation: To protect his home; and to end his boredom

Flaws: Racist, Fearful, Mundane. Bonds: Criminal record, Job, Guardian. Occupation: Cook

Voice: Speaks with lips pursed

Attributes [hide]

Godfrey Lindsay, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 10 (+0)12 (+1)
Skills Religion +4, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Lance Stanford, Male Human [Permalink]

Personal [hide]

Description: This southern man dresses in red turtlenecks beneath a yellow coat with tan slacks. His clothes are grease stained in places. His silver hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Lance was raised in a hard working conservative environment. Lance was born on a far southern forest where he grew up under the tutelage of his father, an expert Mortician. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Shy, Forgetful. Bonds: Poor, Immigrant, Job. Occupation: Mortician

Voice: High pitched, excited

Attributes [hide]

Lance Stanford, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)16 (+3) 8 (-1)10 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Simon Denholm, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his tan boots flare out at the collars. His blonde hair is slicked back into a classic pompadour. His gray unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He has since lost track of the people in his past.

Motivation: He's looking for his big break.

Ideals: Gifted. Flaws: Disease, Insane. Bonds: Adventurer, Family. Occupation: Guard

Voice: Aggressive tone

Attributes [hide]

Simon Denholm, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)15 (+2) 12 (+1)10 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 80 pp.


Social Check DCs

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