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NPC Generator

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Advanced [show]


John Haley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is auburn and very short. His eyes are a pleasant amber.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He got into the Marshal business at a young age. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. John's father didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Athletic. Flaws: Insomniac, Antagonistic. Bonds: Family, Job. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

John Haley, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)10 (+0) 8 (-1)14 (+2)
Skills Athletics +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Amber (70 gp). White pearl (70 gp). 1 Minor magic item.


Social Check DCs


Bernard Atherton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his golden hair in a pixie cut. His eyes are violet and catlike.

Personality: Bernard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Extrovert, Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Bernard Atherton, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)13 (+1) 17 (+3)6 (-2)
Skills Persuasion +0, Survival +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Henry Alby, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is constantly adorned with expensive silk clothing, often dyed in bright white and violet, and wears rings and necklaces with large, colorful gems. His hair is greying and his face has many wrinkles. This violet eyed northerner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a small toy that he constantly fidgets with.

History: Henry lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to raise his children well.

Ideals: Athletic. Flaws: Shy, Addict. Bonds: Rich, Family. Occupation: Herbalist

Voice: Dutch accent

Attributes [hide]

Henry Alby, Male Human Fighter 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)16 (+3) 16 (+3)12 (+1)
Skills Survival +6
Senses Passive Perception 13
Languages Common, Auran, Orc, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Ernest Anderton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft tan waves gently in the breeze. His white hair is drawn into a tight pony tail with a card scrunchie. He wears crescent spectacles with a black brim.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A freak accident while working with his Carter father left him crippled. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Disciplined. Flaws: Antagonistic, Disease. Bonds: Rich, Religious. Occupation: Farmer

Voice: Timid voice

Attributes [hide]

Ernest Anderton, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)13 (+1) 15 (+2)12 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 200 gp. 1 Small steel mirror. 1 Good lock. 1 Masterwork Musical instrument.


Social Check DCs


John Spaulding, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man has the majority of his body covered in plate. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He can't help but pocket interesting objects he comes across

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker. Bonds: Criminal record, Religious, Enemies. Occupation: Mayor

Voice: Complex vocabulary, royal

Attributes [hide]

John Spaulding, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)10 (+0) 11 (+0)15 (+2)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Red garnet (150 gp). Golden pearl (150 gp). White pearl (150 gp).


Social Check DCs

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