Thomas Dudley, Male Human [Permalink]
Personal [hide]
Description: He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has blonde hair. He has several tiny topaz earrings on each ear.
Personality: He speaks before he thinks and is too direct. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Thomas grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thomas. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Flaws: Impulsive, Shy. Bonds: Rich, Criminal record. Occupation: Merchant
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 1 Masterwork Heavy steel shield.
Justin Rodney, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a hunchback. His auburn hair is smooth and relatively long. He has hazel eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.
History: Born to a pair of adventurers, Justin grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion
Ideals: Professionalism, Persistence. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Bellfounder
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp.
John Gladstone, Male Human [Permalink]
Personal [hide]
Description: A 5'6" eastern man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a very tight haircut. He has gray eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. The war was a terrible time for him, and John does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born in the east, but his parents moved at a very young age to the south. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. John's father didn't care for him much, and the feeling was mutual. After a long history of fighting, John and his spouse have recently divorced.
Motivation: He doesn't get along with people that don't share his tastes; and he feels kind of lost in life
Ideals: Impeccable. Flaws: Depressed, Antagonistic. Bonds: Attractive, Military, Immigrant. Occupation: Fortune-teller
Voice: Slurs words
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Abyssal, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp. Rhodochrosite (8 gp). Iolite (40 gp). Silver pearl (130 gp).
Jocelyn Reed, Male Human [Permalink]
Personal [hide]
Description: He wears tan painted combat armor at almost all times. His red hair is braided into rings. His eyes, though not visible through his cowl, are green.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. He has worked as a Guard like his father before him.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Impeccable. Bonds: Job, Rich, Religious. Occupation: Guard
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Ignan, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 600 gp. Deep green spinel (80 gp). Black pearl (1600 gp).
Don Blackwood, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears tight fitting clothing which further accentuates his frame. His blonde hair is cut short. He has several tiny opal earrings on each ear.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a great chef.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Don reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army; and money/treasure
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Military. Occupation: Butcher
Voice: Spits words with contempt
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 7 (-2) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Auran, Celestial, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: Pink pearl (90 gp). Rich purple corundum (800 gp).
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