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Advanced [show]


Ralf Ainsley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is generally shirtless and showing off his tattooed chest. His head has been shaved. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted from career to career and currently works as a Banker.

Motivation: Wants to open a new tavern; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Antagonistic, Mundane. Bonds: Job, Rich. Occupation: Banker

Voice: Raspy

Attributes [hide]

Ralf Ainsley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)15 (+2) 15 (+2)5 (-3)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Dean Garrick, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an entirely blue suit with grey socks and a vest with buckled shoes. He wears his red hair up in a very large beehive style do. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. He is skeptical of what others tell him and is slow to trust.

History: Dean was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. After a long history of fighting, Dean and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Flaws: Shy, Antagonistic. Bonds: Immigrant, Job, Rich. Occupation: Merchant

Voice: French accent

Attributes [hide]

Dean Garrick, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)12 (+1) 13 (+1)9 (-1)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Gerard Dudley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. He wears his brown hair up. His gray eyes are slightly larger than normal.

Personality: He never swears and excessively uses polite adverbs when speaking. He plays an instrument quite well.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Painter. He hasn't told them the truth, but wants to settle down with them.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist, Artistic. Bonds: Mentor, Has a crush, Criminal record. Occupation: Guard

Voice: Soft and melodious

Attributes [hide]

Gerard Dudley, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Terran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Kyle Hayes, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in collared shirts and wears a proper scarf over his head. His golden hair, when down, is lengthy. His hazel eyes have a joyful gleam in them most of the time.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a great chef.

History: Kyle lived on a farm with his mother, near the main road leading to a nearby town. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter.

Ideals: Athletic, Impeccable, Gifted. Bonds: Family, Criminal record. Occupation: Barber

Voice: Smooth and feminine

Attributes [hide]

Kyle Hayes, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 14 (+2)17 (+3) 14 (+2)8 (-1)
Skills History +5, Performance +1
Senses Passive Perception 12
Languages Common, Undercommon, Goblin, Gnome
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Hugh Windsor, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. He is bald on top and has large blonde tufts of hair around his ears. His violet eyes are slightly larger than normal.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a Weaver, his mother struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist, Entrepeneur. Flaws: Ugly, PTSD. Bonds: Poor. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Hugh Windsor, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)10 (+0) 9 (-1)16 (+3)
Skills Performance +5, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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