Hunter Van Es, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair, when down, is lengthy. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He comes from a rich southern family. In his 17th year, his parents were killed by a dire rats raid, leaving Hunter alone in the world. After a stint in an orphanage, he was adopted. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To reunite with his absent father; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Enemies, Family. Occupation: Navigator
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Auran, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 400 gp.
Lance Soames, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his black hair in a flapper bob. He has a dull look in his amber eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Lance was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He feels threatened by others.
Ideals: Persistence, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Navigator
Voice: Booming voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Conrad Ainsley, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'3" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.
Personality: He loves telling others what to do and how they should feel about things. He has a small toy that he constantly fidgets with.
History: Conrad lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. Conrad was left his father's suit of armor and trained in its use and care. He has since lost track of the people in his past.
Motivation: To unite with his sister; and a deep hatred of illithids
Ideals: Opinionated. Flaws: Addict. Bonds: Family, Military, Enemies. Occupation: Mayor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 6000 sp. 1 Minor magic item.
John Garfield, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a ruthless business man, a trait he acquired from his mother.
History: He got into the Carter business at a young age. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He's also a talented Courier, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job.
Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Attractive, Job. Occupation: Carter
Voice: Slurs words
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Aquan, Celestial, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 16000 cp.
Geoffrey Camden, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He prefers to wear flannel, and his gloved hand is found clutching a monstrous two handed axe. He wears a top hat to cover his moderate length chestnut hair. This blue eyed northerner is not easily forgotten.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his mother out around the business and became quite the natural. He has achieved small success as a Brewer.
Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help
Flaws: Selfish, Insane. Bonds: Criminal record, Slave, Job. Occupation: Brewer
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Auran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
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