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NPC Generator

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Advanced [show]


William Langley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears professional attire. His black hair is knotted and matted. He has several tiny sapphire earrings on each ear.

Personality: He has always had a great fascination with Human culture. He does not believe in violence as a means to an end. He is a dedicated Bounty Hunter but believes his peers are too gung-ho.

History: He was born into a rich family. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and a strong sense of loyalty to human people

Ideals: Pacifist, Gifted. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Bounty Hunter

Voice: High pitched and raspy

Attributes [hide]

William Langley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)9 (-1) 15 (+2)17 (+3)
Skills Insight +4, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Anselm Windsor, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this northern man wears an entirely blue suit with brown socks and a vest with buckled shoes. His brown hair, when down, is lengthy. He has gray eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a ruthless business man, a trait he acquired from his mother.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Joker, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Bounty Hunter

Voice: Australian accent

Attributes [hide]

Anselm Windsor, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)15 (+2) 16 (+3)15 (+2)
Skills Athletics +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Trey Shelby, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is red and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a small toy that he constantly fidgets with.

History: Trey was born with his mother's beautiful face. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he feels kind of lost in life

Ideals: Gifted. Flaws: Insane, Depressed, Addict. Bonds: Rich, Attractive. Occupation: Guard

Voice: Smooth and feminine

Attributes [hide]

Trey Shelby, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 8 (-1)18 (+4)
Skills Arcana +3, Survival +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1300 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Aldous Haley, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He is physically well-built. His brown hair is thinning but still full. He has a tattooed face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born to a poor family in the city he treasured whatever gifts he got. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their daughter. He worked as a Ruler, and he later adopted a second daughter.

Motivation: A rival would like him out of the picture; and regain custody of his daughter

Flaws: Terse. Bonds: Attractive, Criminal record, Poor, Family. Occupation: Ruler

Voice: Timid voice

Attributes [hide]

Aldous Haley, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)8 (-1) 13 (+1)10 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Ernest Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Layabout uniform. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a butterfly on it. His chestnut hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also is a firm believer in the manly ideal.

History: Ernest was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an apprentice working in his mother's forge. He tends to his Layabout job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and expand his business

Ideals: Optimist. Flaws: Impulsive. Bonds: Job, Poor, Adventurer. Occupation: Layabout

Voice: Stutters

Attributes [hide]

Ernest Kitchur, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)16 (+3) 14 (+2)12 (+1)
Skills Athletics +0, Nature +5
Senses Passive Perception 12
Languages Common, Goblin, Giant, Terran
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp.


Social Check DCs

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