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NPC Generator

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Advanced [show]


Everard Yardley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tan leather gloves, a tan jacket, and tight pants. His hair is always cut to a buzz. His amber eyes have a joyful gleam in them most of the time.

Personality: Always inclined to offer people food he seems plenty friendly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to loving parents in a slum to the south. His arcane abilities were realized during a raid on his village. He now spends his time doing works of charity.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to work out more often

Ideals: Athletic, Philantrophist, Gifted. Flaws: Forgetful. Bonds: Poor. Occupation: Fortune-teller

Voice: Shortens vowels

Attributes [hide]

Everard Yardley, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)13 (+1) 10 (+0)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Drogo Royal, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is well dressed, constantly wearing a tan suit, violet shirt, and blue tie. His hair is black, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by illithids. Drogo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Antagonistic. Bonds: Attractive, Military, Religious, Enemies. Occupation: Beggar

Voice: Scandinavian accent

Attributes [hide]

Drogo Royal, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 7 (-2)9 (-1)
Skills Acrobatics +4, History +4
Senses Passive Perception 8
Languages Common, Draconic, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Tim Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears grey leather gloves, a grey jacket, and tight pants. He has done his best to style his blonde hair to look like a famous performer. He has gleaming, smiling brown eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. Like his father and his sister before him, after school he went straight into learning to become a Tanner. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and a rival would like him out of the picture

Ideals: Professionalism. Bonds: Military, Job, Criminal record. Occupation: Tanner

Voice: Eastern European accent

Attributes [hide]

Tim Clapham, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1400 sp.


Social Check DCs


Cory Cotton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear grey clothing when he does not wear armor. His hair is long and white with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. His blue unseeing eyes seem to look past you.

Personality: Prone to second guessing himself, he comes off as nervous. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Dyer business at a young age. Through the years after Cory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Cory's mother didn't care for him much, and the feeling was mutual. He struck the Dyer job and began his own company from there.

Motivation: His religion dominates his actions; and wants to open a new tavern

Flaws: Disease, Shy, Impulsive, Antagonistic. Bonds: Job, Religious. Occupation: Dyer

Voice: Scottish accent

Attributes [hide]

Cory Cotton, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)16 (+3) 12 (+1)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs


Hugh Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is renowned for his bright green suits and hats. He is tall, broad shouldered and powerfully built. He has done his best to style his chestnut hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Hugh studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been a successful dealer in antiques buying low and selling high.

Motivation: A deep hatred of orcs; and wants to open a new tavern

Ideals: Gifted, Entrepeneur. Bonds: Enemies, Adventurer, Job. Occupation: Sculptor

Voice: Smoker's lung

Attributes [hide]

Hugh Cumberbatch, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)15 (+2) 9 (-1)17 (+3)
Skills Nature +4, Stealth +2
Senses Passive Perception 9
Languages Common, Goblin, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. Blue sapphire (400 gp). Smoky quartz (80 gp). 1 Minor magic item.


Social Check DCs

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