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NPC Generator

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Advanced [show]


Bernard Charlton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His golden hair has been sun bleached extensively. His blue unseeing eyes seem to look past you.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has all his life been fascinated with poetry.

History: He was born to a pair of big game hunters, but was frequently ill as a child. One day when Bernard was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Bernard was heart-stricken from the event, and his father started working long hours to provde for them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business; and to unite with his brother

Ideals: Artistic. Flaws: Disease, PTSD. Bonds: Attractive, Job, Family. Occupation: Actor

Voice: Soothing and warm

Attributes [hide]

Bernard Charlton, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)16 (+3) 16 (+3)18 (+4)
Skills Religion +5
Senses Passive Perception 13
Languages Common, Druidic, Orc, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 sp. 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs


Arnold Graham, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He has the majority of his body covered in plate. His red hair is lengthy and is close to two feet long. His blue eyes peer out from beneath his feathered red hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Arnold hails from a village terrorized by orcs. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was always very intelligent and has formed a secret society of specialists.

Motivation: He feels kind of lost in life; and many orcs want him driven away

Flaws: Depressed, Secretive. Bonds: Enemies, Mentor. Occupation: Junk Dealer

Voice: Boston accent

Attributes [hide]

Arnold Graham, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)15 (+2) 14 (+2)16 (+3)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Infernal, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 13000 cp. Aquamarine (1200 gp). 1 Minor magic item.


Social Check DCs


Gomory Brownrigg, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. His golden hair is lengthy and is close to two feet long. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with his god.

History: The child of northern immigrants he idolized his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Persistence. Flaws: Ugly. Bonds: Immigrant, Religious, Adventurer. Occupation: Carpenter

Voice: French accent

Attributes [hide]

Gomory Brownrigg, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 15 (+2)13 (+1) 17 (+3)13 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: Just what you see.


Social Check DCs


Ernest Blythe, Male Human [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of the four houses of cards around his neck, and a scythe on his belt. He is muscular with a powerful set of arms. His brown hair is kept up in a ponytail inside a small hat. He wears a mask on his face.

Personality: He speaks before he thinks and is too direct. He has all his life been fascinated with music.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in scythe use. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many dire rats want him driven away; and to prove his worth to the world

Ideals: Fighting, Artistic. Flaws: Impulsive, Ugly. Bonds: Enemies. Occupation: Courier

Voice: High pitched and raspy

Attributes [hide]

Ernest Blythe, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)15 (+2) 11 (+0)17 (+3)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. Old masterpiece painting (900 gp). Cloth of gold vestments (80 gp). A silver and pearl hairclip (20 gp).


Social Check DCs


Hugh Copeland, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is braided into rings. His skin is flawless and his violet eyes scan people very quickly.

Personality: He has a massive crush on the younger sibling of the Stylist who has hired him part-time. He is an amazing painter.

History: He was born in a small desert village. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He would like to get married and retire; and he wants to get laid

Ideals: Gifted. Bonds: Attractive, Has a crush, Nature, Adventurer. Occupation: Stylist

Voice: Speaks with back of mouth

Attributes [hide]

Hugh Copeland, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 16 (+3)8 (-1)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Infernal, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp.


Social Check DCs

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