Kody Rylan, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep white leather and dull violet iron scale mail. His hair is silver, silky, and of moderate length. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is able to make almost anything out of random pieces of junk.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His druidic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Retire the richest man in the south.
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Military. Occupation: Detective
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Melee.
Balimaar Carlton, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He is portly but not overly obese. He has dyed his greying red hair a little too much giving a sharp red color. His otherwise smooth face is marked with small tiny scars.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born blind and as such lacked many opportunities for work. Like his mother and his brother before him, after school he went straight into learning to become a Courier. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is wracked by social anxiety; and wants to open a new tavern
Ideals: Philantrophist, Entrepeneur. Flaws: Disease, Fearful. Bonds: Job. Occupation: Courier
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 17 (+3) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4
Possessions: 400 gp. Sardonyx (70 gp). Tourmaline (140 gp).
Drogo Cooper, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His blonde hair is braided into rings. His eyes are green and catlike.
Personality: He is extraordinarily eccentric. He also is a firm believer in the manly ideal.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Drogo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world
Flaws: Insane, Impulsive, Antagonistic. Bonds: Poor, Adventurer. Occupation: Bowyer
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Halfling, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp.
Trey Mitchell, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'4" and wears a fancy green suit. He wears his black hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Trey wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable
Ideals: Disciplined. Flaws: Antagonistic, Mundane. Bonds: Attractive, Mentor, Criminal record. Occupation: Ruler
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Infernal, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Guy Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is portly but not overly obese. His blonde hair has been sun bleached extensively. His face is covered beneath a completely black helmet.
Personality: He hates Humans with a passion. As such he is filled with self loathing. Guy is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born the only child of a wealthy merchant. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been a successful dealer in antiques buying low and selling high.
Motivation: To reunite with his old friends; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Racist, Insane. Bonds: Family, Adventurer. Occupation: Laborer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp.
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