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NPC Generator

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Advanced [show]


Chad Blyth, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears clothing that is held on in multiple layers but all of it is in poor condition. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a criminal king-pin and mafia family He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Chad and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Criminal record, Slave. Occupation: Ruler

Voice: Pirate accent

Attributes [hide]

Chad Blyth, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)9 (-1) 11 (+0)10 (+0)
Skills Intimidation +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Lance Morton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He sports black clothing, slightly heavier than average wear. His chestnut hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invites people to come help in his community garden.

History: Gifted from a young age, Lance studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He inherited the family business which he has now maintained for 2 years.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Joker, Philantrophist, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lance Morton, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 5 (-3)11 (+0) 13 (+1)17 (+3)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. A roughly beaten golden orb (90 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp).


Social Check DCs


John Wade, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears a tight fitting black shirt and pants. His chestnut hair is heavily combed to the left. His green eyes have a joyful gleam in them most of the time.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He comes from a rich southern family. His father took him hunting and taught him how to get in the mind of other creatures. Since then, he has sought to make the best of life.

Motivation: He desires power and/or immortality; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Bonds: Rich, Nature, Adventurer. Occupation: Knight

Voice: Irish accent

Attributes [hide]

John Wade, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)10 (+0) 16 (+3)10 (+0)
Skills Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gerald Upton, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and likes to wear white tank tops with pastel pants. His skin is also unnaturally pale. His blonde hair, when down, is lengthy. His thin eyebrows rest above his beady violet eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of eastern immigrants he idolized his mother. His mother took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Flaws: Ugly, Disease, Antagonistic. Bonds: Immigrant, Nature. Occupation: Laborer

Voice: Whispers

Attributes [hide]

Gerald Upton, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)9 (-1) 17 (+3)16 (+3)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 15000 cp. Bloodstone (50 gp). Jade (60 gp). 1 Minor magic item.


Social Check DCs


Anselm Upton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is lengthy and is close to two feet long. He has amber eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great joy in being the best Jeweler in town.

History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Bowyer, but he got bored and became a Jeweler. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is unsatisfied with his job; and doesn't want to be a jeweler and was forced into it by his family

Ideals: Fighting. Flaws: Mundane. Bonds: Job, Rich, Family. Occupation: Jeweler

Voice: Spits words with contempt

Attributes [hide]

Anselm Upton, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)10 (+0) 11 (+0)10 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 18000 sp.


Social Check DCs

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