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NPC Generator

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Advanced [show]


Patrick Thorpe, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of rapiers on his belt, each one with a ruby on the hilt. His hair is golden and curly. He has several tiny ruby earrings on each ear.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. His family was turned out during the war. He and his family wandered north to less war torn lands. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to open a new tavern; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Impeccable. Flaws: PTSD. Bonds: Rich, Family, Job. Occupation: Stylist

Voice: Speaks with a cold

Attributes [hide]

Patrick Thorpe, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)12 (+1) 10 (+0)9 (-1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 23000 cp. Moonstone (30 gp).


Social Check DCs


Peter Camden, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears skinny pants and wears a brown and pastel robe with the hood down. His tied-back hair is black. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of himself, he believes he is the best Shoemaker born in the past three hundred years. He is able to make almost anything out of random pieces of junk.

History: Born in the north his family was never financially stable. His martial abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Persistence. Flaws: Insane. Bonds: Job, Poor. Occupation: Shoemaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Peter Camden, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 16 (+3)10 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Raymond Atterton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an entirely black suit with brown socks and a vest with buckled shoes, he is not a threatening figure. He has moderate length red hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is calm most of the time but flees social interaction. He feeds upon the attention of others.

History: He was born in the north, but his parents moved at a very young age to the east. Raymond was born on a far northern forest where he grew up under the tutelage of his mother, an expert Layabout. He got away from his former life and has fallen to alcoholism.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Flaws: Addict, Shy. Bonds: Attractive, Immigrant, Family. Occupation: Layabout

Voice: American accent

Attributes [hide]

Raymond Atterton, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +4, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Simon Barclay, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Simon isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Born in the west to a Spice Merchant, Simon learned a great deal about his father's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his writing dream.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Rich, Job. Occupation: Spice Merchant

Voice: Speaks with a cold

Attributes [hide]

Simon Barclay, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)11 (+0) 17 (+3)13 (+1)
Skills Athletics +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5

Possessions: 17000 cp. Amber (40 gp).


Social Check DCs


Theodoric Tenley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a robe, a symbol of death around his neck, and a whip on his belt. He wears his red hair down. He has gleaming, smiling gray eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has all his life been fascinated with painting.

History: He comes from a rich eastern family. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Theodoric took refuge in the large cave and found the beat up whip and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined, Artistic. Bonds: Rich, Nature. Occupation: Spy

Voice: Complex vocabulary, royal

Attributes [hide]

Theodoric Tenley, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)16 (+3) 10 (+0)14 (+2)
Skills Arcana +5, Insight +2
Senses Passive Perception 10
Languages Common, Terran, Draconic, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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