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Advanced [show]


Alexandre Brownrigg, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is typically in his Tanner uniform. He wears a top hat to cover his moderate length brown hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: A powerful wizard made him what he is. In his 11th year, his parents were killed by a giants raid, leaving Alexandre alone in the world. After a stint in an orphanage, he was adopted. He tends to his Tanner job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and balancing his hectic life and new tanner responsibilities is difficult

Ideals: Passionate. Flaws: Ugly. Bonds: Job, Enemies, Mentor. Occupation: Tanner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alexandre Brownrigg, Male Human Fighter 5
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)6 (-2) 15 (+2)7 (-2)
Skills Arcana +1, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Kitchur, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a crossbow. He sports a long silver beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Further he is a bit of a stoner and is frequently out of it.

History: Manfred was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new unemployed responsibilities is difficult

Ideals: Optimist, Fighting. Flaws: Addict. Bonds: Attractive, Job. Occupation: Unemployed

Voice: Cold and demanding tone

Attributes [hide]

Manfred Kitchur, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Gnoll, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Buckler. 1 Half-Plate.


Social Check DCs


Solomon Sheldon, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his longbow. His blonde hair is still thick. His hazel eyes are passionate and lively.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Solomon was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Map Maker. He has set out to sabotage the competition.

Motivation: Wants to work out more often; and expand his business

Ideals: Athletic, Philantrophist, Justice. Bonds: Job. Occupation: Map Maker

Voice: Can't modulate volume

Attributes [hide]

Solomon Sheldon, Male Human Fighter 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)16 (+3) 17 (+3)10 (+0)
Skills Animal Handling +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Orc, Gnome
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Hugh England, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears skinny pants and wears a brown and white robe with the hood down. He keeps his long red hair kept up in a rat tail. His eyes are blue and he is always smoking a pipe.

Personality: He is business-like. He takes instructions and follows them to the letter. Hugh is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a Mercenary, his mother struggled to pay the bills. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: A rival would like him out of the picture; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Bonds: Family, Poor, Criminal record, Religious. Occupation: Actor

Voice: Italian accent

Attributes [hide]

Hugh England, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)18 (+4) 15 (+2)11 (+0)
Skills Stealth +4
Senses Passive Perception 12
Languages Common, Gnoll, Auran, Elven, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Trym Vance, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft brown waves gently in the breeze, and he perpetually has his halberd ready. He sports a long silver beard, and similarly colored long hair. His half smiles and gray eyes are beguiling and draw you in.

Personality: Confrontational and typically high on some drug or another. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village he learned the ways of the warrior from his mother. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting. Flaws: Addict, PTSD. Bonds: Rich, Attractive. Occupation: Fisher

Voice: Pronounces difficult words wrong

Attributes [hide]

Trym Vance, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)9 (-1) 11 (+0)12 (+1)
Skills History +1, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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