Odo Merton, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He sports pastel clothing, slightly heavier than average wear. His whole body is exceptionally muscular. He has shaved his head bald. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs
Ideals: Athletic. Bonds: Immigrant, Military, Religious, Mentor. Occupation: Locksmith
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Gunter Norton, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries a battered longbow and tarnished sword as well. He keeps his long auburn hair kept up in a rat tail. His green eyes are slightly larger than normal.
Personality: He is calm most of the time but flees social interaction. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born on a small isolated farm. His family was turned out during the war. He and his family wandered west to less war torn lands. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Fighting. Flaws: Shy, PTSD. Bonds: Religious, Nature. Occupation: Carpenter
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp.
Alex Ashley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a violet cloak and cross-gartered green stockings. His brown hair is singed and shortened. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Further he is a bit of a stoner and is frequently out of it.
History: Alex lived on a farm with his father, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to raise his children well; and marry his brother to traveling adventurers
Ideals: Philantrophist, Gifted. Flaws: Ugly, Addict. Bonds: Family. Occupation: Ploughman
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Thomas Royston, Male Human [Permalink]
Personal [hide]
Description: This southern man wears a blue deerstalker hat and blue clothes. His clothes are grease stained in places. His black hair is unkempt and raggedy. His face is covered beneath a completely black helmet.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is skeptical of what others tell him and is slow to trust.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. After a long history of fighting, Thomas and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs
Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Immigrant. Occupation: Shipwright
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 10 pp. Chalcedony (60 gp).
Kody Royston, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He usually wears his grey robe and has his shield always slung over his shoulder. He sports a long chestnut beard, and similarly colored long hair. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also is a firm believer in the manly ideal.
History: When he was but 4 years old his parents immigrated from the west. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted psionic powers by his dying sister.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Gifted. Flaws: Impulsive, Racist. Bonds: Attractive, Immigrant. Occupation: Miller
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
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