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NPC Generator

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Advanced [show]


Don Deighton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a blue tunic with black highlights, and long blue pants that bunch up around his shoes. He has shaved his head bald. His hazel eyes peer out from beneath his top blue hat.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the north, but his parents moved at a very young age to the south. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to unite with his brother

Ideals: Entrepeneur. Flaws: Greedy, Insane. Bonds: Poor, Immigrant, Family. Occupation: Baker

Voice: Sleepy voice

Attributes [hide]

Don Deighton, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)11 (+0) 16 (+3)16 (+3)
Skills Perception +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alex Milton, Male Human [Permalink]

Personal [hide]

Description: This man wears a red cloak and cross-gartered yellow stockings. He has a penchant for wearing a ring with an oversized amber on his left hand. His golden hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is able to fit into much smaller and tighter spaces than normal.

History: He is a Succubi in disguise. He made a point of taking high paying jobs and getting most of it up front. Days after completing his studies, news broke out that his hometown was attacked by goblins. Alex was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He wants to meet his childhood hero; and money/treasure

Ideals: Gifted. Bonds: Rich, Enemies, Adventurer. Occupation: Glassblower

Voice: Sighs a lot, exhausted

Attributes [hide]

Alex Milton, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. Star rose quartz (70 gp). 1 Half-Plate. 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Buckler.


Social Check DCs


Peter Warwick, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His silver hair is lengthy and is close to two feet long. His brown eyes peer out from beneath his Stetson tan hat.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born at the edge of vast plains. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He ran away from his former home and has been making his living as a Stableman for the past few years.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Philantrophist. Flaws: PTSD. Bonds: Attractive, Job, Nature. Occupation: Stableman

Voice: Pronounces difficult words wrong

Attributes [hide]

Peter Warwick, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 17 (+3)13 (+1)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common, Terran, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 29000 cp. Emerald (800 gp). 1 Minor magic item.


Social Check DCs


Jocelyn Beckwith, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing the road beaten gear of a warrior. He has shaved his head bald. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also has developed a complete distrust of the Actor profession.

History: When he was but 3 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting, Athletic. Bonds: Attractive, Job, Immigrant. Occupation: Mortician

Voice: Deep voice with rolling R's

Attributes [hide]

Jocelyn Beckwith, Male Human Fighter 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)17 (+3) 9 (-1)10 (+0)
Skills Sleight of Hand +6, Survival +2
Senses Passive Perception 9
Languages Common, Terran, Goblin, Orc
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. Brass mug with jade inlays (600 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Graham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears rags and sports a simple walking cane. His black hair is thinning but still full. His gray eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Adelard was born with his father's beautiful face. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Fighting. Flaws: Insane. Bonds: Poor, Nature, Attractive, Adventurer. Occupation: Jeweler

Voice: Cold and demanding tone

Attributes [hide]

Adelard Graham, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)11 (+0) 9 (-1)15 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 90 pp.


Social Check DCs

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