Randal Graeme, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, blue cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With a patchy brown beard and wild brown hair. He wears a mask on his face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: A powerful brothel owner made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his painting dream.
Motivation: To reunite with his absent mother; and to unite with his sister
Ideals: Passionate, Artistic. Bonds: Attractive, Family, Mentor. Occupation: Tanner
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 6 (-2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 3200 sp.
Wymar Brownrigg, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears baggy green pantaloons and a tan scarf. His head has been shaved. His gray eyes are passionate and lively.
Personality: Aggressive, abrasive, and angry, Wymar embodies much of what other species detest in the Humans. The war was a terrible time for him, and Wymar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Wymar and his spouse have recently divorced.
Motivation: He feels kind of lost in life.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Depressed. Bonds: Military. Occupation: Miller
Voice: Spits words with contempt
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
Possessions: 500 sp.
Clerebold Branson, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a colorful flower in his silver hair. He has a dull look in his gray eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Flattery will make him almost putty in your hands.
History: Clerebold was born with his father's beautiful face. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has recently gotten a pet goose that steals things from people.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Criminal record, Family. Occupation: Barkeep
Voice: Farmer accent
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 7
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 12 (+1) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +3
Possessions: 100 gp. 1 Masterwork Common Melee.
Frederick Wellington, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears light armors faded through time and improper care. Beneath his clothing is a huge mess of scar tissue. His golden hair is heavily combed to the right. His ears are large.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has all his life been fascinated with painting.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.
Motivation: Wants to have a good time and be beloved; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Slave. Occupation: Courier
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 26000 sp.
Hugh Stanford, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has moderate length brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.
Motivation: To be a Roofer again.
Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Slave, Immigrant. Occupation: Barkeep
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. 1 Alchemist’s fire. 3 Acid flasks.
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Their contribution stands as a beacon of hope for all adventurers!