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NPC Generator

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Advanced [show]


Guy Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a well pressed and immaculate suit (or dress), and a wedding ring on his left hand. He wears his hair in dreadlocks. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is harsh and unforgiving.

History: He was born the only child of a wealthy merchant. Through the years after Guy was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Guy's mother didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Ugly, Insomniac, Antagonistic. Bonds: In love. Occupation: Gardener

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Guy Bradshaw, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)10 (+0) 15 (+2)15 (+2)
Skills Athletics +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Ernest Marley, Male Human [Permalink]

Personal [hide]

Description: This man wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case, and sports empty pouches on his belt. His moppish red hair is in a traditional bowl cut. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Prone to second guessing himself, he comes off as nervous. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a mountains tribe. Ernest was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ernest decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Nature, Criminal record. Occupation: Baker

Voice: Pronounces O like U

Attributes [hide]

Ernest Marley, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)17 (+3) 15 (+2)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Giant, Celestial
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Bertram Alby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with small hat. He wears a small hat to hide his balding. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he feels threatened by others

Ideals: Philantrophist. Flaws: Fearful. Bonds: Immigrant, Attractive, Rich. Occupation: Priest

Voice: Gruff and masculine

Attributes [hide]

Bertram Alby, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)11 (+0) 13 (+1)16 (+3)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Theobald Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is braided into rings. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is extraordinarily eccentric. He is obsessed with a lost civilization.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Athletic, Gifted. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Seamstress

Voice: Voice breaks

Attributes [hide]

Theobald Eastoft, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Aquan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Buckler.


Social Check DCs


Theodoric Marston, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is typically in his Engraver uniform. His skin is also unnaturally pale. He has done his best to style his black hair to look like a famous performer. His thin eyebrows rest above his beady blue eyes.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Engraver arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has drifted from career to career and currently works as a Engraver.

Motivation: He has money and likes to spend it; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly. Bonds: Job, Enemies, Rich. Occupation: Engraver

Voice: Dark and ominous

Attributes [hide]

Theodoric Marston, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)13 (+1) 9 (-1)18 (+4)
Skills Athletics +3, Perception +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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