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NPC Generator

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Advanced [show]


Gerald Garrick, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, but even with his fine clothing he looks run-down. His silver hair is lengthy and is close to two feet long. His amber eyes are passionate and lively.

Personality: He is irascible and easily irritated. He is an amazing painter.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To find somewhere to settle down; and he's repulsed by the pc

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Antagonistic, Mundane. Occupation: Servant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerald Garrick, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)11 (+0) 8 (-1)16 (+3)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2

Possessions: Just what you see.


Social Check DCs


Hubert Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a pastel suit, red shirt, and violet tie. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is a hateful person. He taunts others and blames them for his problems. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Jeweler

Voice: Australian accent

Attributes [hide]

Hubert Hamilton, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)11 (+0) 14 (+2)14 (+2)
Skills Acrobatics +2, Athletics +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. Coral (100 gp). Red spinel (100 gp). Chalcedony (30 gp). Golden pearl (100 gp). 1 Minor magic item.


Social Check DCs


Trey Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and violet handkerchief worn on his left side. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his auburn hair up. His brown eyes peer out from beneath his top white hat.

Personality: He likes to make people angry or surprised. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 7 years old his parents immigrated from the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Military. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

Trey Bradshaw, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)18 (+4) 12 (+1)10 (+0)
Skills Persuasion +2, Religion +6
Senses Passive Perception 11
Languages Common, Draconic, Aquan, Auran, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Silver pearl (70 gp). Golden pearl (70 gp). Amber (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Tim Fulton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His whole body is exceptionally muscular. He wears his brown hair down. His eyes are gray and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. Flattery will make him almost putty in your hands.

History: He was raised in a island tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the east, certain he would find work there.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Selfish. Bonds: Immigrant, Enemies, Nature. Occupation: Priest

Voice: Spanish accent

Attributes [hide]

Tim Fulton, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)16 (+3) 16 (+3)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Infernal, Ignan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp. Brown-green garnet (60 gp).


Social Check DCs


William Dalton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a fine chain shirt which he covers with green colored cloaks and clothing. His hair is white and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with vampirism at a very young age, William has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: Expand his business; and he has money and likes to spend it

Flaws: Racist, Impulsive, Disease. Bonds: Rich, Job. Occupation: Sculptor

Voice: Speaks with lips pursed

Attributes [hide]

William Dalton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. 1 Masterwork Thieves’ tools. 1 Silk rope.


Social Check DCs

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