William Churchill, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses like a well dressed Locksmith does. His red hair is lengthy and is close to two feet long. His eyes are likewise blue. His teeth are white and perfect.
Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a Guard, his father struggled to pay the bills. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He inherited the family business which he has now maintained for 7 years.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Gifted. Bonds: Job, Attractive, Slave, Poor. Occupation: Locksmith
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 15 (+2) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 2800 sp. 1 Chain shirt.
John Bentham, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and is pretty ugly. He wears his hair in dreadlocks. His eyes are blue and he is always smoking a pipe.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: When he was but 5 years old his parents immigrated from the north. A gifted student he started as a Merchant, but he got bored and became a Mayor. He ran away from his former home and has been making his living as a Mayor for the past few years.
Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg
Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Religious, Immigrant, Job. Occupation: Mayor
Voice: Whispers
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 cp. 1 Half-Plate. 1 Half-Plate.
Gerald Hadlee, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a white vest and prefers grey and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He has no hair. His face is scarred and worn.
Personality: Gerald is depressed about a lot of things. He tends to be a nihilist. He uses divination through singing.
History: He comes from a rich western family. Gerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted arcane powers by his dying sister.
Motivation: He is greedy; and he feels kind of lost in life
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Rich, Nature. Occupation: Assassin
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 31000 sp. 1 Minor magic item.
Patrick Wedgwood, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a green shirt with thin blue vertical stripes and red pants. His skin is also unnaturally pale. His white hair is slicked back into a classic pompadour. His face is scarred and worn.
Personality: Patrick is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: When he was but 3 years old his parents immigrated from the north. He moved from fad to fad and when he turned 15 he discovered painting. He left for the north, certain he would find work there.
Motivation: Wants to have a good time and be beloved; and he uses money and sex appeal to get what he needs
Ideals: Extrovert, Optimist, Artistic. Flaws: Ugly. Bonds: Immigrant. Occupation: Ruler
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2400 sp. Solid gold idol (400 gp). Large well-done wool tapestry (300 gp). Solid gold idol (400 gp).
Geoffrey Woods, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He likes to wear blue tank tops with grey pants, and his gloved hand is found clutching a crossbow. He has done his best to style his chestnut hair to look like a famous performer. His face is covered beneath a completely black helmet.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy, self-centered, vain, and jealous.
History: His parents moved while he was still in utero so he is the first generation to be born here. As a young adult he joined a group advocating for an improvement in Human conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Human compassion.
Flaws: Shy, Selfish, Racist. Bonds: Immigrant. Occupation: Performer
Voice: Breathy voice
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 52 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Terran
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
Possessions: 100 gp.
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