Don Kimberley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He likes to wear ponchos typically of a light violet in addition to tight pants. Beneath his clothing is a huge mess of scar tissue. His auburn hair is thinning but still full. His eyes, though not visible through his cowl, are gray.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is lazy, self-centered, vain, and jealous.
History: He is a Deep Scion in disguise. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He is searching for what he claims is his rightful reward.
Motivation: A strong sense of loyalty to Human people; and marry his sister to traveling adventurers
Ideals: Gifted. Flaws: Racist, Selfish. Bonds: Slave, Adventurer, Family. Occupation: Priest
Voice: Shortens vowels
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Tim Stafford, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He dresses in green turtlenecks beneath a grey coat with black slacks. His hair is always cut to a buzz. His violet eyes lackadaisically let the world flow into them.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a pair of adventurers, Tim grew up listening to his mother's many stories. After coming to the age of reason, Tim took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is wracked by social anxiety; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Enemies, Adventurer. Occupation: Marshal
Voice: High pitched and raspy
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp).
Conrad Bentham, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has wavy white hair. His half smiles and green eyes are beguiling and draw you in.
Personality: He is overprotective of those who hire his services. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal dancing training, and achieved minor success. He has dedicated himself to building a better trade route.
Motivation: He desires power and/or immortality; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Artistic. Flaws: Greedy. Bonds: Attractive, Guardian, Rich, Adventurer. Occupation: Armorer
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
Patrick Vance, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair is braided into rings. His eyes are brown and catlike.
Personality: While he acts the brute, he is far gentler than he would appear. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Patrick was born the youngest of three triplets. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A strong sense of loyalty to Human people; and marry his sister to traveling adventurers
Ideals: Fighting, Justice. Flaws: Racist. Bonds: Family, Nature. Occupation: Shoemaker
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Aldous Axton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear black clothing when he does not wear armor. He carries with him a set of clubs on his belt, each one with a sapphire on the hilt. His white hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Aldous enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Aldous lived on a farm with his mother, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. By chance he met his brother recently and the two have been together since.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Ideals: Fighting, Persistence. Flaws: Insane, Hedonist, PTSD. Bonds: Family. Occupation: Jeweler
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 9 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
