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NPC Generator

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Clerebold Bing, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. He is bristling with hidden weapons, mostly quarterstaffs and ceremonial daggers. His hair is auburn, silky, and of moderate length. His hazel eyes lackadaisically let the world flow into them.

Personality: He has always had a great fascination with Human culture. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mayor arts, while his mother instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Clerebold grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Clerebold. He now mingles about in high society.

Motivation: He is a bit of a kleptomaniac.

Flaws: Racist, Hedonist. Bonds: Rich, Criminal record, Attractive. Occupation: Mayor

Voice: Hard of hearing, loud

Attributes [hide]

Clerebold Bing, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Ignan, Undercommon
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 200 gp. White pearl (110 gp).


Social Check DCs


Henry Milton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in a clean tan cloak covering his clean studded leather. He wears a colorful flower in his chestnut hair. His eyes are a pleasant brown.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born blind and as such lacked many opportunities for work. He moved out west to avoid the crime he committed. After a long history of fighting, Henry and his spouse have recently divorced.

Motivation: Seeks redemption; and he's looking for his big break

Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Criminal record. Occupation: Interpreter

Voice: Eastern European accent

Attributes [hide]

Henry Milton, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 8 (-1)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Arnold Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady brown eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not trust anyone and sleeps with one eye open.

History: Arnold hails from a village terrorized by gnolls. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hasn't been sleeping well lately.

Motivation: Someone believes him a fraud; and many gnolls want him driven away

Flaws: Ugly, Shy, Insomniac. Bonds: Enemies, Rich. Occupation: Fletcher

Voice: Indian accent

Attributes [hide]

Arnold Willoughby, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Robert Morley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He usually wears his black robe and has his pickaxe always slung over his shoulder. His hair is cut close to his head. His face is scarred and worn.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Gifted from a young age, Robert studied abroad. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and revenge

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Guardian, Enemies. Occupation: Carpenter

Voice: Thin and wheezing

Attributes [hide]

Robert Morley, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)8 (-1) 16 (+3)18 (+4)
Skills Insight +5, Persuasion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Trym Compton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His skin is fair and his fingers are delicate and long. He wears a wide-brimmed hat to cover his moderate length black hair. He wears crescent spectacles with a black brim.

Personality: Calm and collected, he is a well trained Detective. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a plains tribe. He moved from fad to fad and when he turned 15 he discovered music. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Beggar again; and he'd like to take his coworkers down a peg

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Job, Nature. Occupation: Detective

Voice: Squeaky

Attributes [hide]

Trym Compton, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 16 (+3)8 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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