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Advanced [show]


Percival Cromwell, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears long strands of opal and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair and beard is wavy and long. He has gleaming, smiling amber eyes.

Personality: Percival wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Percival grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: Revenge; and many goblins want him driven away

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Adventurer, Enemies. Occupation: Bowyer

Voice: Jamaican accent

Attributes [hide]

Percival Cromwell, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)13 (+1) 13 (+1)7 (-2)
Skills Athletics +3, History +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1600 sp. 2 Smokesticks. 1 Tanglefoot bags. 2 Antitoxin.


Social Check DCs


Geoffrey Cromwell, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in collared shirts and wears a proper scarf over his head. His silver hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.

History: Geoffrey hails from a village terrorized by brigands. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Attractive, Enemies. Occupation: Junk Dealer

Voice: Loud with bravado

Attributes [hide]

Geoffrey Cromwell, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Medicine +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Goblin, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Drogo Darby, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this western man wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His tied-back hair is auburn. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Further he is a bit of a stoner and is frequently out of it.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic, Joker, Artistic. Flaws: Addict. Bonds: Rich. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Drogo Darby, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)15 (+2) 17 (+3)15 (+2)
Skills History +4, Insight +5
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Aquamarine (700 gp). Violet garnet (700 gp).


Social Check DCs


Drogo Tenley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. His right hand appears badly burned and disfigured. He wears a deerstalker hat to cover his moderate length silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: His tongue was cut out and he uses sign language. The war was a terrible time for him, and Drogo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. A freak accident while working with his Tailor father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Disease, Depressed. Bonds: Attractive, Military. Occupation: Stylist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Drogo Tenley, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)11 (+0) 15 (+2)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Gerald Digby, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and carries flails. His long golden hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He comes from a rich eastern family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has since lost track of the people in his past.

Motivation: His religion dominates his actions.

Ideals: Fighting, Philantrophist. Bonds: Family, Rich, Religious. Occupation: Beggar

Voice: Speaks in third person

Attributes [hide]

Gerald Digby, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)15 (+2) 12 (+1)17 (+3)
Skills History +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 80 pp.


Social Check DCs

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