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NPC Generator

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Advanced [show]


Peter Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing colorful clothing, dressed as a Architect. He wears a small hat to cover his moderate length blonde hair. He has violet eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is an amazing painter.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better kind of golem.

Motivation: He is wracked by social anxiety; and he desires power and/or immortality

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Rich, Adventurer. Occupation: Architect

Voice: Russian accent

Attributes [hide]

Peter Wilberforce, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)14 (+2) 9 (-1)11 (+0)
Skills History +4, Medicine +1
Senses Passive Perception 9
Languages Common, Gnoll, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 5000 cp. 1 Breastplate. 1 Darkwood Buckler.


Social Check DCs


Reynard Haley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and is wearing a long, red, dusty cloak. His black hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: A deeply religious man he believes everything happens for a reason. As long as the job gets done he does not care how it got done.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his singing dream.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Professionalism, Artistic. Flaws: Ugly, Depressed. Bonds: Poor, Religious. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Reynard Haley, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)8 (-1) 14 (+2)13 (+1)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Reynard Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black armored body suit, with a simple white line shooting up and back down. His hair is long and chestnut with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He will rave to anyone who will listen. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic, Justice. Flaws: Ugly, Insane. Occupation: Laborer

Voice: Gruff and masculine

Attributes [hide]

Reynard Hallewell, Male Human Fighter 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 12
Languages Common, Draconic, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Stanford, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear flannel. His brown hair is cut short. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Always inclined to offer people food he seems plenty friendly. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Robert has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.

Motivation: To get a good night's sleep.

Ideals: Philantrophist. Flaws: Addict, Shy, Disease, Insomniac. Occupation: Assassin

Voice: Jittery and nervous

Attributes [hide]

Robert Stanford, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 11 (+0)8 (-1)
Skills Athletics +2, Performance +1
Senses Passive Perception 10
Languages Common, Abyssal, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Norman Cotton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears professional attire. His golden hair is slicked back into a classic pompadour. His blue eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in the west his family was never financially stable. Norman was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Norman decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Shy, Insane. Bonds: Attractive, Poor, Criminal record. Occupation: Architect

Voice: Mumbles to self between sentences

Attributes [hide]

Norman Cotton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +0, Survival +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +3

Possessions: 200 gp.


Social Check DCs

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