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NPC Generator

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Advanced [show]


Everard Redfield, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a black vest and prefers blue and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. With a patchy blonde beard and wild blonde hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a great chef.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Mortician

Voice: Thin and wheezing

Attributes [hide]

Everard Redfield, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)11 (+0) 6 (-2)12 (+1)
Skills Persuasion +3, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


John Merton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and dresses in collared shirts and wears a proper scarf over his head. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. He is very pretty but has cold, dead eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Slave, Adventurer. Occupation: Stylist

Voice: Prounounces S like Z

Attributes [hide]

John Merton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 14 (+2)11 (+0) 10 (+0)10 (+0)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Ralf Hastings, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tattered old clothes. His red hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the south to a Shipwright, Ralf learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Shipwright for hire.

Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult.

Ideals: Athletic, Opinionated. Flaws: Ugly, Shy. Bonds: Job. Occupation: Shipwright

Voice: Rolls R's

Attributes [hide]

Ralf Hastings, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)7 (-2) 14 (+2)16 (+3)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Alexandre Lester, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'5" and wears a tan shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His hair, while still mostly red, has prominent grey streaks. His face is scarred and worn.

Personality: He likes to make people angry or surprised. He is skeptical of what others tell him and is slow to trust.

History: His mother raised him in a mountain cabin. A freak accident while working with his Butcher father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To unite with his brother; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Shy, Disease. Bonds: Nature. Occupation: Healer

Voice: Thin and wheezing

Attributes [hide]

Alexandre Lester, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)3 (-4) 12 (+1)5 (-3)
Skills Insight +3, Nature -2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Miles Dayton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time, and carries quarterstaffs. His white hair has been sun bleached extensively. He has blue eyes and a brown hat with a violet feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A true patriot, Miles would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Miles was raised in a hard working conservative environment. He worked as a nervous Glassblower and found it very stressful. He has worked as a Glassblower like his mother before him.

Motivation: He is content; and balancing his hectic life and new glassblower responsibilities is difficult

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Military, Job. Occupation: Glassblower

Voice: Speaks through clenched teeth

Attributes [hide]

Miles Dayton, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)12 (+1) 16 (+3)12 (+1)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp. 1 Antitoxin. 1 Thunderstones. 3 Smokesticks.


Social Check DCs

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