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NPC Generator

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Advanced [show]


Simon Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears just a black suit. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a card on it. His red hair is knotted and matted. His eyes are brown and beady.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is frequently practicing swordplay.

History: Sold as a small child to a brothel owner, Simon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Simon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Military, Mentor, Nature. Occupation: Sailor

Voice: Smoker's lung

Attributes [hide]

Simon Rodney, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 9 (-1)10 (+0) 15 (+2)9 (-1)
Skills Perception +4, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1300 sp.


Social Check DCs


Solomon Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with brown socks and a vest with buckled shoes. His brown hair is slicked back into a classic pompadour. His brown eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with a lost civilization.

History: He was born in the north, but his parents moved at a very young age to the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and wants to raise his children well

Ideals: Philantrophist. Bonds: Adventurer, Immigrant, Job, Family. Occupation: Mayor

Voice: Rolls R's

Attributes [hide]

Solomon Chatham, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)17 (+3) 9 (-1)15 (+2)
Skills History +5, Survival +1
Senses Passive Perception 9
Languages Common, Sylvan, Ignan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Moonstone (50 gp). Chalcedony (50 gp). Star rose quartz (50 gp).


Social Check DCs


Theobald Peyton, Male Human [Permalink]

Personal [hide]

Description: This man very much looks the part of a Roofer. He is muscular with a powerful set of arms. His blonde hair is still thick. His green eyes are passionate and lively.

Personality: He is irascible and easily irritated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Gifted from a young age, Theobald studied abroad. Cursed with vampirism at a very young age, Theobald has worked very hard to control his curse. He then took over the family business and is one of the better Roofer for hire.

Motivation: He wants to meet his childhood hero; and balancing his hectic life and new roofer responsibilities is difficult

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Job, Adventurer. Occupation: Roofer

Voice: Booming voice

Attributes [hide]

Theobald Peyton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)11 (+0) 12 (+1)15 (+2)
Skills Athletics +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Roger Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears long strands of amber and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has dyed his greying black hair a little too much giving a sharp black color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Roger speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invites people to come help in his community garden.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He doesn't get along with people that don't share his tastes; and to get a good night's sleep

Ideals: Impeccable, Philantrophist. Flaws: Insomniac. Bonds: Rich, Immigrant. Occupation: Shipwright

Voice: Scratchy, weak

Attributes [hide]

Roger Wedgwood, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)9 (-1) 7 (-2)13 (+1)
Skills Intimidation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Aldous Bradley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His top hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is a Barrister first and foremost. He believes firmly that knowledge should be universal. The war was a terrible time for him, and Aldous does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the east his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He now owns his own business.

Motivation: Sabotage a competitor; and he loathes his own lifestyle

Flaws: Ugly, Depressed. Bonds: Job, Military, Poor. Occupation: Barrister

Voice: High pitched and raspy

Attributes [hide]

Aldous Bradley, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 7 (-2)11 (+0) 13 (+1)15 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 200 gp.


Social Check DCs

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