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NPC Generator

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Advanced [show]


Cory Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears just a green suit. He has a slight overbite and is overall scrawny. His golden hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He is wracked by social anxiety.

Ideals: Impeccable, Logical. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

Cory Stansfield, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 8 (-1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Rolf Clinton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His whole body is exceptionally muscular. With a patchy auburn beard and wild auburn hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a minor phobia of water and hates getting wet.

History: Born to a Marshal, his mother struggled to pay the bills. Rolf was born on a far southern island where he grew up under the tutelage of his mother, an expert Mayor. He left for the south, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Addict, Fearful. Bonds: Immigrant, Poor. Occupation: Mayor

Voice: Low rumbling, strings words together

Attributes [hide]

Rolf Clinton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 18 (+4)10 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp.


Social Check DCs


Ralf Tindall, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He has the majority of his body covered in plate, and his gloved hand is found clutching a longsword. He has auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a slaver, Ralf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Miller mother left him crippled. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Optimist. Flaws: Disease. Bonds: Adventurer, Mentor. Occupation: Dyer

Voice: growls and snarls, animalistic

Attributes [hide]

Ralf Tindall, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 17 (+3)5 (-3) 13 (+1)12 (+1)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Emerald (800 gp). Hematite (7 gp). Peridot (20 gp). 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs


Peter Garfield, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears blue painted combat armor at almost all times. He is an epitome of beauty. His hair is red and curly. His amber unseeing eyes seem to look past you.

Personality: He never swears and excessively uses polite adverbs when speaking. He is an amazing painter.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His martial abilities were realized during a raid on his village. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Apothecary

Voice: Slow speaker

Attributes [hide]

Peter Garfield, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)7 (-2) 6 (-2)13 (+1)
Skills Acrobatics +0, Intimidation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Frederick Kendal, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers green and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His hair is always cut to a buzz. He has several tiny amber earrings on each ear.

Personality: He is a hateful person. He taunts others and blames them for his problems. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. As a young adult he joined a group advocating for an improvement in Human conditions. After a long history of fighting, Frederick and his spouse have recently divorced.

Motivation: A strong sense of loyalty to Human people; and money/treasure

Flaws: Ugly, Antagonistic, Disease, Racist. Bonds: Rich. Occupation: Bowyer

Voice: Pronounces O like U

Attributes [hide]

Frederick Kendal, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 7 (-2)11 (+0) 13 (+1)6 (-2)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs

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