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Advanced [show]


Lewis Yardley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a red shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His auburn hair is unkempt and raggedy. His eyes are gray.

Personality: Confrontational and typically high on some drug or another. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his father. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Poor, Adventurer. Occupation: Baker

Voice: Complex vocabulary, royal

Attributes [hide]

Lewis Yardley, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 11 (+0)7 (-2) 10 (+0)15 (+2)
Skills Performance +4, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Drogo Leighton, Male Human [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his brown robe. He is physically well-built. He keeps his long red hair kept up in a rat tail. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born the only child of a wealthy merchant. Drogo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now spends his time doing works of charity.

Motivation: He wants to meet his childhood hero.

Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Roofer

Voice: pre-pubescent

Attributes [hide]

Drogo Leighton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 13 (+1)8 (-1)
Skills Intimidation +1, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp. Silver comb with moonstones (600 gp). Gold and topaz bottle stopper cork (600 gp). An abacus with copper, silver and gold markers (60 gp).


Social Check DCs


Robert Gentry, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His brown hair is styled in orderly dreadlocks. His ears are large.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult he joined a group advocating for an improvement in Human conditions. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: Regain custody of his daughter.

Flaws: Ugly, Mundane, Racist. Bonds: Family, Job. Occupation: Spice Merchant

Voice: Pronounces O like U

Attributes [hide]

Robert Gentry, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)16 (+3) 17 (+3)7 (-2)
Skills History +5, Survival +5
Senses Passive Perception 13
Languages Common, Infernal, Orc, Auran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. Pink pearl (60 gp). 1 Alchemist’s fire. 3 Tanglefoot bags. 2 Acid flasks.


Social Check DCs


Shane Brady, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in an above average manner. His auburn hair is braided into rings. His eyes are a pleasant amber.

Personality: Shane speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has all his life been fascinated with music.

History: His mother raised him in a mountain cabin. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Artistic. Bonds: Attractive, Nature, Religious. Occupation: Adventurer

Voice: Indian accent

Attributes [hide]

Shane Brady, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Hourglass.


Social Check DCs


Gerald Clapham, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears skinny pants and wears a white and brown robe with the hood down. He is an epitome of beauty. He has a small bristly mustache and wavy golden hair. His gray unseeing eyes seem to look past you.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He's repulsed by the PC.

Flaws: Disease, Antagonistic, Mundane. Bonds: Attractive, Rich. Occupation: Masseuse

Voice: Low and grunting

Attributes [hide]

Gerald Clapham, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)8 (-1) 13 (+1)11 (+0)
Skills Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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