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Advanced [show]


Theobald Wordsworth, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears light armors faded through time and improper care. His silver hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Theobald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a soldier and died while he was still young. Theobald was left his father's suit of armor and trained in its use and care. Now he works as a writing tutor during his time off.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Opinionated. Bonds: Attractive, Poor, Military. Occupation: Mason

Voice: Pronounces difficult words wrong

Attributes [hide]

Theobald Wordsworth, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Athletics +2, Deception +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Charles Davenport, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He dresses like a well dressed Blacksmith does. His chestnut hair is heavily combed to the left. He wears an eyepatch.

Personality: Charles is depressed about a lot of things. He tends to be a nihilist. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of eastern immigrants he idolized his father. His father had invested heavily in several trade routes and wanted him to inherit them. He became a Blacksmith soon after.

Motivation: Wants to open a new tavern; and he is greedy

Flaws: Ugly, Depressed. Bonds: Job, Rich, Immigrant. Occupation: Blacksmith

Voice: Spanish accent

Attributes [hide]

Charles Davenport, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Gerard Astley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear black pants and tee shirts. His hair is silver and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born on a small isolated farm. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Opinionated. Flaws: Ugly. Bonds: Adventurer, Nature, Rich. Occupation: Miner

Voice: Soothing and warm

Attributes [hide]

Gerard Astley, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)14 (+2) 16 (+3)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 13
Languages Common, Ignan, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Dustin Radcliffe, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears just a brown suit. He has moderate length chestnut hair. He has a tattooed face.

Personality: Dustin wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a big fan of imagination and believes people should spend more time reading and writing.

History: His parents moved while he was still in utero so he is the first generation to be born here. Dustin was born on a far western desert where he grew up under the tutelage of his mother, an expert Dyer. He left for the west, certain he would find work there.

Motivation: To share knowledge with the world.

Ideals: Disciplined, Logical. Bonds: Immigrant. Occupation: Dyer

Voice: Hard of hearing, loud

Attributes [hide]

Dustin Radcliffe, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)7 (-2) 14 (+2)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 12000 sp. 1 Half-Plate.


Social Check DCs


Ralf Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with white socks and a vest with buckled shoes. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair has been sun bleached extensively. His eyes are hazel and he is always smoking a pipe.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He pushes his goals aggressively. He is also a coward if confronted.

History: Ralf lived on a farm with his mother, near the main road leading to a nearby town. In his 12th year, his parents were killed by a goblins raid, leaving Ralf alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He's attracted to the PC; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice. Flaws: Fearful. Bonds: Family, Enemies, Has a crush. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Ralf Westcott, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)10 (+0) 16 (+3)9 (-1)
Skills Insight +5, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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