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NPC Generator

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Diggory Blyth, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tan cloak and cross-gartered grey stockings. His silver hair is kept up in a ponytail inside a wide-brimmed hat. He is baby faced.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Diggory lived on a farm with his father, near the main road leading to a nearby town. Like his father and his brother before him, after school he went straight into learning to become a Mayor. He now owns his own business.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Opinionated. Bonds: Attractive, Family, Job. Occupation: Mayor

Voice: Scottish accent

Attributes [hide]

Diggory Blyth, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)8 (-1) 17 (+3)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Sardonyx (20 gp). Hematite (12 gp). Peridot (20 gp).


Social Check DCs


Ernest Churchill, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.

Personality: Ernest hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He served in the navy to pay for his family's outstanding loans. As a young adult he joined a group advocating for an improvement in Human conditions. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Adventurer, Military. Occupation: Assassin

Voice: pre-pubescent

Attributes [hide]

Ernest Churchill, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 2100 sp.


Social Check DCs


Kody Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. He has a slight overbite and is overall scrawny. He keeps his long blonde hair kept up in a rat tail. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Abrasive and pushy, he has a hard time making friends. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a slaver, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Marry his brother to traveling adventurers; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job, Family. Occupation: Masseuse

Voice: Cold and demanding tone

Attributes [hide]

Kody Berkeley, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)12 (+1) 11 (+0)13 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gerald Law, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a red and black handkerchief worn on his right side. His hair is short and white. His eyes are blue and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the east his family was never financially stable. A gifted student he started as a Interpreter, but he got bored and became a Cook. He has worked as a Cook like his mother before him.

Motivation: He wants revenge against giants; and he's repulsed by the pc

Flaws: Antagonistic, Impulsive. Bonds: Poor, Job, Enemies. Occupation: Cook

Voice: Aggressive tone

Attributes [hide]

Gerald Law, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 6 (-2)9 (-1) 13 (+1)16 (+3)
Skills Deception +5, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Frederick Clare, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a worn and beaten armor. With bright silver hair and a scraggly beard. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Doctor father left him crippled. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality

Flaws: Terse, Disease, Fearful. Bonds: Adventurer, Enemies. Occupation: Banker

Voice: Gruff and masculine

Attributes [hide]

Frederick Clare, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 8 (-1)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Orc
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 200 gp.


Social Check DCs

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