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NPC Generator

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Advanced [show]


Conrad Rayden, Male Human [Permalink]

Personal [hide]

Description: He wears a tan collared shirt and black pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He has a moderate pudge and is not very fit. His black hair is cut short with large spiked bangs in the front. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: From birth he was tutored by a cruel and relentless mentor. He helped his mother out around the business and became quite the natural. He has achieved small success as a Slave Trader.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is unsatisfied with his job

Flaws: Addict, Antagonistic, Greedy. Bonds: Mentor, Job. Occupation: Slave Trader

Voice: Speaks in third person

Attributes [hide]

Conrad Rayden, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)11 (+0) 16 (+3)14 (+2)
Skills History +2, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. Golden pearl (130 gp). Amethyst (130 gp). 1 Minor magic item.


Social Check DCs


Patrick Cotton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his tan robe and has his club always slung over his shoulder. He wears a small hat to cover his moderate length silver hair. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He enjoys reading and quiet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His arcane abilities were realized during a raid on his village. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Ideals: Logical, Gifted. Flaws: Disease. Bonds: Adventurer. Occupation: Painter

Voice: Posh accent

Attributes [hide]

Patrick Cotton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)15 (+2) 15 (+2)10 (+0)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Druidic, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 4000 cp. Red garnet (140 gp). 1 Masterwork studded leather. 1 Masterwork studded leather. 1 Darkwood Buckler.


Social Check DCs


Roland Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He likes to wear ponchos typically of a light red in addition to tight pants, marred by sweets. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.

History: He was born in a small island village. Like his mother and his brother before him, after school he went straight into learning to become a Mayor. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and to be a map maker again

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Nature, Job, In love. Occupation: Mayor

Voice: Laughs frequently while speaking

Attributes [hide]

Roland Wedgwood, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)14 (+2) 15 (+2)15 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 12
Languages Common, Druidic, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Azurite (13 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Miles Redfield, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears a tight fitting brown shirt and pants. His auburn hair is unkempt and raggedy. His violet eyes are slightly larger than normal.

Personality: Eccentric and domineering, Miles will drive conversation. He plays an instrument quite well.

History: His father raised him in a mountain cabin. He has had some formal music training, and achieved minor success. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud; and many giants want him driven away

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Soapmaker

Voice: Creaky witch voice

Attributes [hide]

Miles Redfield, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)10 (+0) 11 (+0)6 (-2)
Skills Medicine +2, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Charles Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is physically well-built. His brown hair is knotted and matted. His eyes are likewise green.

Personality: He is witty, but his monotone delivery comes off as unnerving He enjoys reading and quiet.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Charles took refuge in the ruined castle and found the beat up dagger and armor he uses now. He has worked as a Map Maker like his father before him.

Motivation: To be a Carpenter again; and revenge

Ideals: Joker, Logical. Bonds: Nature, Job, Enemies. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Charles Dumph, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 7 (-2)16 (+3) 16 (+3)8 (-1)
Skills Athletics +1, Deception +1
Senses Passive Perception 13
Languages Common, Undercommon, Sylvan, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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