Rolf Barlow, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky brown painted plate armor. His hair is auburn and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is frequently practicing swordplay.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miller arts, while his mother instructed him in etiquette, music and courtly manner. When Rolf reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.
Motivation: Money/treasure; and he wants nothing more than to rejoin the army
Ideals: Disciplined. Bonds: Immigrant, Military, Rich. Occupation: Miller
Voice: Breathy voice
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Trey Rodney, Male Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this northern man wears tight fighting clothing, which leaves very little to the imagination. His golden hair is cut jaggedly and amateurishly. His eyes are violet and he is always smoking a pipe.
Personality: Calm and collected, he is a well trained Bricklayer. He is a very good compulsive liar and kleptomaniac.
History: Trey was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and his religion dominates his actions
Ideals: Fighting, Athletic. Bonds: Job, Criminal record, Religious. Occupation: Bricklayer
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Halfling, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
Possessions: 20000 cp.
Alexandre Shelby, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He usually wears his red robe and has his monstrous two handed axe always slung over his shoulder. His hair is cut close to his head. His eyes are amber and he is always smoking a pipe.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a font of random trivia from the lore and stories he has discovered
History: Alexandre was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered dancing. He tends to his Tailor job now, and dutifully fulfills any obligations he has.
Motivation: He wants to get laid; and he would like to get married and retire
Ideals: Opinionated, Logical, Artistic. Bonds: Job, Has a crush. Occupation: Tailor
Voice: Eastern European accent
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 17 (+3) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
Possessions: 400 gp. Rose (30 gp). Banded agate (13 gp). Fire opal (1100 gp). Peridot (30 gp). 1 Minor magic item.
Theodoric Barclay, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a fancy green suit. He is tall, broad shouldered and powerfully built. He wears his white hair up in a very large beehive style do. His eyes are likewise gray. His teeth are white and perfect.
Personality: He speaks before he thinks and is too direct. He takes great joy in being the best Blacksmith in town.
History: Theodoric hails from a village terrorized by giants. He has chosen to use the inheritance that was left to him frivolously. He has set out to sabotage the competition.
Motivation: He is compelled to act according to his religious beliefs; and his name or reputation has been wronged in the past by giants, and he desires to right it
Flaws: Impulsive. Bonds: Attractive, Job, Enemies, Rich, Religious. Occupation: Blacksmith
Voice: Posh accent
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 6 (-2) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp. Iolite (60 gp). Azurite (9 gp). 1 Masterwork Common Ranged Weapon.
Richard Warwick, Male Human [Permalink]
Personal [hide]
Description: He wears a red Stetson hat and red clothes. He wears his red hair up. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has all his life been fascinated with dancing.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Slave Trader arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Joker, Artistic, Optimist. Bonds: Rich, Job. Occupation: Slave Trader
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp.
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